local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
function getCombatFormulas(cid, level, magicLevel)
local min = (level * 1) + (mlevel * 4) * 2.5
local max = (level * 1) + (mlevel * 4) * 3.0
local mana_add = math.random(min, max)
if min < 350 then
min = 350
end
return min, max
end
function onCastSpell(cid, var)
doPlayerAddMana(cid, mana_add)
return doCombat(cid, combat, var)
end