Hello all friend!!!
I am made a shop on mine server..
I fallow this tutorial:
But when i go to creaturesscripts, i see the tutorial and its say to change login for all write on the tutorial but in login its a script of ARENA, mine server its GLOBAL...HTML Code:http://otland.net/f118/ver-0-1-0-gesior-item-pacc-shop-php-lua-forgotten-server-5772/
If i delete it will be dont work ARENA!!
I do login2 to shop
But its dont work for itens becouse i think its a little error the script try see login and LOGIN its a script of arena..
I think i need change in shopsystem or other file login to login2 for script work but where i find it???
Look script
login (arena script)
And look login2 (shop script)HTML Code:function onLogin(cid) setPlayerStorageValue(cid,29061,1) registerCreatureEvent(cid, "DeathBroadcast") --registerCreatureEvent(cid, "inquisitionPortals") registerCreatureEvent(cid, "PlayerDeath") registerCreatureEvent(cid, "PlayerKill") registerCreatureEvent(cid, "KilledMonstersCounter") if (InitArenaScript ~= 0) then InitArenaScript = 1 -- make arena rooms free for i = 42300, 42309 do setGlobalStorageValue(i, 0) setGlobalStorageValue(i+100, 0) end end for i = 1, 3 do if getPlayerStorageValue(cid, 42300 + i * 10 - 1) < 1 then for j = 0, 9 do setPlayerStorageValue(cid, 42290 + i * 10 + j, 0) end end end if getPlayerStorageValue(cid, 42355) == -1 then setPlayerStorageValue(cid, 42355, 0) -- did not arena level end setPlayerStorageValue(cid, 42350, 0) -- time to kick 0 setPlayerStorageValue(cid, 42352, 0) -- is not in arena return TRUE end
If you know how i change it, tell me pleaseHTML Code:-- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 17 -- time (in seconds) between connections to SQL database by shop script SQL_interval = 30 -- ### END OF CONFIG ### SQL_COMUNICATION_INTERVAL = SQL_interval * 1000 function onLogin(cid) if(InitShopComunication == 0) then local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, {}) InitShopComunication = eventServ end registerCreatureEvent(cid, "PlayerDeath") return TRUE end function sql_communication(parameters) dofile("./config.lua") env = assert(luasql.mysql()) con = assert(env:connect(mysqlDatabase, mysqlUser, mysqlPass, mysqlHost, mysqlPort)) result_plr = assert(con:execute("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")) todo = result_plr:fetch({}, "a") while todo do id = tonumber(todo.id) action = tostring(todo.action) delete = tonumber(todo.delete_it) cid = getPlayerByName(tostring(todo.name)) if isPlayer(cid) == TRUE then local itemtogive_id = tonumber(todo.param1) local itemtogive_count = tonumber(todo.param2) local container_id = tonumber(todo.param3) local container_count = tonumber(todo.param4) local add_item_type = tostring(todo.param5) local add_item_name = tostring(todo.param6) local received_item = 0 local full_weight = 0 if add_item_type == 'container' then container_weight = getItemWeight(container_id, 1) if isItemRune(itemtogive_id) == TRUE then items_weight = container_count * getItemWeight(itemtogive_id, 1) else items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeight(itemtogive_id, itemtogive_count) if isItemRune(itemtogive_id) == TRUE then full_weight = getItemWeight(itemtogive_id, 1) else full_weight = getItemWeight(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if full_weight <= free_cap then if add_item_type == 'container' then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while iter ~= container_count do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if received_item == RETURNVALUE_NOERROR then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.') delete = assert(con:execute("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")) assert(con:execute("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")) else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') end end todo = result_plr:fetch (todo, "a") end con:close() env:close() local eventServ = addEvent(sql_communication, SQL_COMUNICATION_INTERVAL, parameters) end
Thanks all..
Cya you later
:P


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