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[Mod] Random Item Stats

Help!! Im using TFS .4_SVN and itens stats of mace, short sword, firesword, wands, knight axe, etc.. WORKS FINE but itens like this war hammer only the Attack bonus WORKS, the Attack Speed doesn't.

11:27 You see a legendary war hammer (Atk:45 +38, Def:10).
It weighs 85.00 oz.
[Attack: +85%]
[Attack Speed: +96%]

Is the two handed weapons the problem??
 
There is a way, but that would involve you having to get off your lazy a**(can't swear or I'll get banned again) and actually edit the script.
 
I wonder why we even have forums when we have people like you who think they know everything,.
 
Its all part of life my young padawan... just gain some knowledge and you to can become a Jedi like me.
 
Yes, and I'm not even a pro scripter just read up on some tutorials... there are many here on otland even.
 
cyko hello:)

You can change this a bit?, it can only give these items some monsters like the demon or dragon?
 
Code:
[B]if isInArray({'demon', 'dragon'}, name) then[/B]
	for k, v in pairs(tiers) do
name is currently out of scope, you have to pass it as a function parameter (something I left out) :p
 
i got error in console when i kill monster :( script doesn't work for me:

[22/01/2012 16:05:25] [Error - CreatureScript Interface]
[22/01/2012 16:05:25] buffer:eek:nKill
[22/01/2012 16:05:25] Description:
[22/01/2012 16:05:25] (luaGetMonsterInfo) Monster not found

[22/01/2012 16:05:35] [Error - CreatureScript Interface]
[22/01/2012 16:05:35] buffer:eek:nKill
[22/01/2012 16:05:35] Description:
[22/01/2012 16:05:35] (luaGetMonsterInfo) Monster not found

[22/01/2012 16:05:36] [Error - CreatureScript Interface]
[22/01/2012 16:05:36] buffer:eek:nKill
[22/01/2012 16:05:36] Description:
[22/01/2012 16:05:36] (luaGetMonsterInfo) Monster not found

[22/01/2012 16:05:39] [Error - CreatureScript Interface]
[22/01/2012 16:05:39] buffer:eek:nKill
[22/01/2012 16:05:39] Description:
[22/01/2012 16:05:39] (luaGetMonsterInfo) Monster not found
 
Loved it, but I suggest and update... When a party is hunting and killing with spamm, you can't see what was looted and where, so if you could make it to say 3-5 times the animation RARE, EPIC or LEGENDARY (maybe every 1 second) over the death corpse.
 
Last edited:
Also look this:

03:32 Loot of Orshabaal: a fur bag, a gold ingot, a teddy bear, 11 white pearls, an ultimate health potion, a demon shield, 8 onyx arrows, 3 small emeralds, a crystal ball, a might ring, 2 demon horns, demonic essence, 11 platinum coins, 7 assassin stars, orshabaal's brain, a necrotic rod, a protection amulet, a magic lightwand, a gold ring, a golden sickle, a fire axe, a snakebite rod, a strange symbol, a fortified giant sword, a mastermind shield, a stone skin amulet, a purple tome, a skull staff, a ring of th
 
i got error in console when i kill monster :( script doesn't work for me:

[22/01/2012 16:05:25] [error - creaturescript interface]
[22/01/2012 16:05:25] buffer:eek:nkill
[22/01/2012 16:05:25] description:
[22/01/2012 16:05:25] (luagetmonsterinfo) monster not found

[22/01/2012 16:05:35] [error - creaturescript interface]
[22/01/2012 16:05:35] buffer:eek:nkill
[22/01/2012 16:05:35] description:
[22/01/2012 16:05:35] (luagetmonsterinfo) monster not found

[22/01/2012 16:05:36] [error - creaturescript interface]
[22/01/2012 16:05:36] buffer:eek:nkill
[22/01/2012 16:05:36] description:
[22/01/2012 16:05:36] (luagetmonsterinfo) monster not found

[22/01/2012 16:05:39] [error - creaturescript interface]
[22/01/2012 16:05:39] buffer:eek:nkill
[22/01/2012 16:05:39] description:
[22/01/2012 16:05:39] (luagetmonsterinfo) monster not found

i got all custom monsters, what i should to do for lot rare/epic/legendary from custom monsters?

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