Hello. I have slightly started to continue my work on Quest OTS.
It is a brand new kind of OT I make
How it is:
100% custom items. (yes, even shovels and ropes).
Vocations: Warrior, Archer, Magican
100% custom map. (iMini Map by Znote)
Edit: Mapping Contributions: Heroland Project mapping pieces, Killzon32, Kangarew, Zatjin, Three Magic, Znote.
80% custom spells. (exiva, levitate etc remains the same).
At least 3 towns. (Only created 1 so far...)
The towns should have different currencies, town 1 gems (sapphire, rubies), town 2 gold coins, town 3 ???). <--- need suggestions.
Town 1: Dormgolia
Players have to do quests and find hidden treasures.
In these hidden treasures there are etc scrolls. The scrolls is used to learn spells.
Like: "You see a scroll of Inner Adrenaline, level 20, mag level 15"
There are different groups of NPCs. (Suggestions for groups please...)
These groups gives you quests and missions, if you succeed these tasks you will grant access to special places only for this group.
Be careful when choosing groups, because another group might dislike you, and may occasionally do ambush attacks on you!
This happens especially if you have done any tasks which sabotages the other group!
Masters
There shall be different masters, these will learn you a profession. You can only have 1 master.
So far I have:
The Herbalist - A pretty crazy NPC, he had a store in-town but wasn't allowed to smoke weed inside the public store.
He is now just chilling in his house, having a plantage in his yard.
For ordinary people, he can help you mix potions, and brew/mix special plants. Like healing herbs.
Since he is a drug addict(weed, special mushrooms), he dont want money, he want plant ingredients. So you trade him ingredients, he mix the ingredients, take some for his own pleasure and gives you some.
Its hard to obtain, you have to do lot of stuff to impress him, but if you manage, he can be your master. And he will learn you to brew your own potions. And you will be granted mixture spells.
You will be able to grant extremely powerful potions. These potions will however have a huge side effect. Like grant you double magical power for 15 minutes, then the side effect after that high up would be 50% reduced movement speed and not possible to do any spells.
Another master:
Necromancer - Reviving dead monsters is what he does. He is one creepy guy, who knows what his secret possessions are, lets not ask any more questions. I dont think I need to know.
He can teach you reviving and summoning spells.
Having him as master and you will be better at manipulating human bodies and ummh... the flesh.
You will be able to eat yourself in order to gain an advantage for a short period of time. However casual side effects are to come when you loose big amounts of blood.
Landscape conquering:
There are lots of area between the three towns. And the towns are in conflict with each other.
There is always a town war going on, who shall be the rulers?
You can conquer hunting grounds, neutral market places, towers around the map in your towns name.
If the town you resident in conquer all the locations, everybody who reside in that town will get extra advantages, like better access to special places and quests.
Every town will have some unique quests for their town. So you should consider changing towns once in a while if you want to complete as many quests as possible.
Changing towns is not that easy, you will have to do a series of quests for that town, and when you are accessible to change town the transfer time will take some time.
(Example: If you are in one of the loosing towns, and lost hunting grounds etc, you can not quickly change town to the town that won to get their advantages).
Edit 13.10.2011:
Watch the progress of our conquering system: http://otland.net/f251/help-me-suggestions-my-quest-ots-110025/index19.html#post1365779
Neutral market places:
There are some marketplaces that does not belong to any towns, these NPCs sell a few items from each town. For a much higher price than it actually cost in town.
You can for an example exchange your gold coins into a currency the other town you are about to visit allows.
The exchange rates are pretty high though and it is recommended to farm the currency in the hunting grounds near the located town to get them by yourself.
Offline auctions:
There is an auction system, which allows you to deposit items. Others can them buy them even if you are offline. A page on the website will display offers. And it will be cheaper to do valuta exchanges between playing users than between the NPCs.
Sometimes there will be special items on this website, coming from the staff. These special items are very expensive, but the items are usually very good. (Like a level 30 sword with 50 atk), while 50 atk on a sword is something you usually need to be level 60 for.
There will be no donation items in the game. I might add a donation system to it, but it shall not affect PvP in any way.
Starving system, make sure to eat food or else you might starve to death!
The magical spell "Magic Backpack" can be obtained for people with high merchant reputation!
Entering Karma Village, suddenly everything becomes dark as if the sun never existed!
Magic light with Evil Reputation:
World is starting to progress, but still a long way to go before first version is ready!
Need suggestions for more masters!
Need suggestions for RPG like treasures to obtain special spells!
w/e come with all your suggestions!
Keep reading the thread to see progress and new stuff!
Unique monster spells system: (Video for testing purposes only, will not use wild warriors in-game or assign OP spells to lowbie monsters).
It is a brand new kind of OT I make
How it is:
100% custom items. (yes, even shovels and ropes).
Vocations: Warrior, Archer, Magican
100% custom map. (iMini Map by Znote)
Edit: Mapping Contributions: Heroland Project mapping pieces, Killzon32, Kangarew, Zatjin, Three Magic, Znote.
80% custom spells. (exiva, levitate etc remains the same).
At least 3 towns. (Only created 1 so far...)
The towns should have different currencies, town 1 gems (sapphire, rubies), town 2 gold coins, town 3 ???). <--- need suggestions.
Town 1: Dormgolia
The elder scrolls of knowledge says that this village, Dormgolia was made through a meteor-rain.
This town is famous for the sapphires and diamonds, but beware of the monsters. Monsters seem to like the minerals in the mountains around here.
Rumours are saying that an exstremely skilled blacksmith left some weapons here that he forged with the strong minerals.
But unfortunately the weapons has gotten into the wrong hands, we all fear the Dark Legion.
Players have to do quests and find hidden treasures.
In these hidden treasures there are etc scrolls. The scrolls is used to learn spells.
Like: "You see a scroll of Inner Adrenaline, level 20, mag level 15"
There are different groups of NPCs. (Suggestions for groups please...)
These groups gives you quests and missions, if you succeed these tasks you will grant access to special places only for this group.
Be careful when choosing groups, because another group might dislike you, and may occasionally do ambush attacks on you!
This happens especially if you have done any tasks which sabotages the other group!
Masters
There shall be different masters, these will learn you a profession. You can only have 1 master.
So far I have:
The Herbalist - A pretty crazy NPC, he had a store in-town but wasn't allowed to smoke weed inside the public store.
He is now just chilling in his house, having a plantage in his yard.
For ordinary people, he can help you mix potions, and brew/mix special plants. Like healing herbs.
Since he is a drug addict(weed, special mushrooms), he dont want money, he want plant ingredients. So you trade him ingredients, he mix the ingredients, take some for his own pleasure and gives you some.
Its hard to obtain, you have to do lot of stuff to impress him, but if you manage, he can be your master. And he will learn you to brew your own potions. And you will be granted mixture spells.
You will be able to grant extremely powerful potions. These potions will however have a huge side effect. Like grant you double magical power for 15 minutes, then the side effect after that high up would be 50% reduced movement speed and not possible to do any spells.
Another master:
Necromancer - Reviving dead monsters is what he does. He is one creepy guy, who knows what his secret possessions are, lets not ask any more questions. I dont think I need to know.
He can teach you reviving and summoning spells.
Having him as master and you will be better at manipulating human bodies and ummh... the flesh.
You will be able to eat yourself in order to gain an advantage for a short period of time. However casual side effects are to come when you loose big amounts of blood.
Landscape conquering:
There are lots of area between the three towns. And the towns are in conflict with each other.
There is always a town war going on, who shall be the rulers?
You can conquer hunting grounds, neutral market places, towers around the map in your towns name.
If the town you resident in conquer all the locations, everybody who reside in that town will get extra advantages, like better access to special places and quests.
Every town will have some unique quests for their town. So you should consider changing towns once in a while if you want to complete as many quests as possible.
Changing towns is not that easy, you will have to do a series of quests for that town, and when you are accessible to change town the transfer time will take some time.
(Example: If you are in one of the loosing towns, and lost hunting grounds etc, you can not quickly change town to the town that won to get their advantages).
Edit 13.10.2011:
Watch the progress of our conquering system: http://otland.net/f251/help-me-suggestions-my-quest-ots-110025/index19.html#post1365779
Neutral market places:
There are some marketplaces that does not belong to any towns, these NPCs sell a few items from each town. For a much higher price than it actually cost in town.
You can for an example exchange your gold coins into a currency the other town you are about to visit allows.
The exchange rates are pretty high though and it is recommended to farm the currency in the hunting grounds near the located town to get them by yourself.
Offline auctions:
There is an auction system, which allows you to deposit items. Others can them buy them even if you are offline. A page on the website will display offers. And it will be cheaper to do valuta exchanges between playing users than between the NPCs.
Sometimes there will be special items on this website, coming from the staff. These special items are very expensive, but the items are usually very good. (Like a level 30 sword with 50 atk), while 50 atk on a sword is something you usually need to be level 60 for.
There will be no donation items in the game. I might add a donation system to it, but it shall not affect PvP in any way.
Starving system, make sure to eat food or else you might starve to death!
The magical spell "Magic Backpack" can be obtained for people with high merchant reputation!
Entering Karma Village, suddenly everything becomes dark as if the sun never existed!
Magic light with Evil Reputation:
World is starting to progress, but still a long way to go before first version is ready!
Need suggestions for more masters!
Need suggestions for RPG like treasures to obtain special spells!
w/e come with all your suggestions!
Keep reading the thread to see progress and new stuff!
Unique monster spells system: (Video for testing purposes only, will not use wild warriors in-game or assign OP spells to lowbie monsters).
Still much to do before I even consider getting it online. Closed Beta stage is soon ready thought.
By the way, I just created a monster system which gives monsters more tactical brains. Adding mana system, and spells system to monsters. They communicate with each other and help each other out.
So far only fixed 1 spell for them to test stuff out.
[video=youtube;yf25Y5NYRSo]
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