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First, thx for answering :)
Second, I hope u will be patient enough, coz i'm still very noob in this kind of scripting and I still need to figure out a lot of stuff.....for instance thx for giving me the list of 'triggers' (mhm event is more correct i guess) i tried to search for them, didn't...
Hi all :)
My problem of today is about switching from pvp on and off inside the server, in order to have players that do pvp and players that just want to do pve.
The script that I wanted to use is the following:
http://otland.net/threads/pvp-own-world-type.31889/#post-322373
I don't know if...
Nice, everything seems quite understandable, and according with the attributes we currently have i don't need any recompile...unless i want to add mana/life leech.
cool :D
I was wondering how to make items (weapons, armor, etc) with particular attributes, for instance:
Weapon with added fire/earth/whatever damage or even 'life/mana' steal, armors with % resist to a certain element and so on.
Badly, i'm quite noob of scripting but i'm trying to figure out how to do...
local map = {
Xmax=33760;
Ymax=33023;
Xstart=36;
Ystart=36;
Zstart=7;
--
Delay=1500;
Skip_tiles=4;
Floors_skip=1; --Can be 1 or -1
Floors_count=3; --Start form floor Zstart and stop after be teleproted to 3 floors
}
function cycle(cid,x,y,z,c)
local...
Wow...thx for the answer...! I didn't expect so much help!
Anyways, it doesn't work :p I have the following error: attempt to index local 'fromPos' (a number value)
when i'm in local i just type /cycle
I was wondering if i need some argument to the function (it should get in automatic anyway)...
well, if i could manage to do this part working:
if (getThingfromPos({x=x,y=y,z=z},false) or {}).uid ~= nil then
print('qui ci entro?');
doTeleportThing(cid,{x=x,y=y,z=z})
end
would be great, then i guess i will check for other errors or problems
The idea is to use the Admin on my Local server with RL map to have the full clean map on OtsClient.
As soon as i have the full RL map cleared i will release it for everybody that are using OtsClient (which is amazing) and plays in a RL map.
so here is a script i found (dunno the version of the...
Wow, there is a lot of nice work in this project, congratulations.
But I'm here to ask something: what about sharing the Edala script to the community? ^___^ or if it's too personal, can u give hints on how I can make a similar one?
Thx in advance :)
Instrument is the Lyre, specif the Lyre.
She says:
1st day: Edala: Ashari, Player. How... nice to see a human taking interest in a beautiful art such as music.
2nd day: Edala: Ashari, Player... that sound was.. interesting.
3rd day: Edala: Ashari, Player. You've made some... progress playing...
Part 4.
local function confirmRemoveEngage(cid, message, keywords, parameters, node)
if(not npcHandler:isFocused(cid)) then
return false
end
local player = Player(cid)
local playerStatus = getPlayerMarriageStatus(player:getGuid())
local playerSpouse =...
Part 3.
local function tryEngage(cid, message, keywords, parameters, node)
if(not npcHandler:isFocused(cid)) then
return false
end
local player = Player(cid)
local playerStatus = getPlayerMarriageStatus(player:getGuid())
local playerSpouse =...