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The project is in the hands of Arch-Mina, between work and free time he is updating the project, there are many changes that will be implemented, he will soon be updating the project on github so everyone can have access.
@SpiderOT
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Below is a print of the new convert, it converts SPR...
I just received some wonderful news for the Otland community and other Otserver forums.
Arch-Mina will soon bring an update to Assets-editor that will leave the Tibia.spr and Tibia.dat files a thing of the past.
Below is the photo I received first hand.
It will be possible to import/export OBD...
Hi guys, I need to make an adaptation within the "Assets-Editor" to import 96x96 sprints, the support is only for 32x32 and a maximum of 64x64, I made some changes to this adaptation, but it is not 100% functional, someone experienced with this can auxiliary?
using MaterialDesignThemes.Wpf...
Hi guys, I'm in need of a big help, someone who has their free time and could help me solve this problem, I'm looking for a solution in attribute removal.
I wanted it to remove only the attributes of the moved item from the Slot and not from all the slots.
when an item with no attributes is...
function Position.sendAnimatedText(self, message)
local specs = Game.getSpectators(self, false, true, 9, 9, 8, 8)
if #specs > 0 then
for i = 1, #specs do
local player = specs
player:say(message, TALKTYPE_MONSTER_SAY, false, player, self)
end...