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Recent content by femos

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    [Poland] [Custom] Tibia Idle - long term. x1 - Mix Tibia 8.0 and browser game

    Liked the idea of this server, but it's just a regular 8.0 real map server with the idle feature added on it. The donation shop also allows you to buy in-game gold, so it being a slow/low exp server is entirely meaningless.
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    [Poland] [Custom] Tibia Idle - long term. x1 - Mix Tibia 8.0 and browser game

    But what else does the server offer aside from the idle system? What are the features of the server?
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    [Poland] [Custom] Tibia Idle - long term. x1 - Mix Tibia 8.0 and browser game

    What else is there to this server? What other features does it have aside from the idle system?
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    [USA] [10.98] Neprenia

    Maybe this is all lost in translation for you, Im assuming there some kind of language barrier at play here. The 5 reset monsters (the rat monsters) the 10 reset monsters, lost throwers(?) and then the 20 reset monsters all have ranged monsters. Maybe the rats and the 20 reset monsters aren't...
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    [USA] [10.98] Neprenia

    I mean, the problem doesn't seem to be damage related (for the most part). The issue comes from the early reset monsters being ranged, why even is that a thing? The 5 reset rat monsters spawn has multiple bots running through it, including a high level one shotting everything. The lost throwers...
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    [USA] [10.98] Neprenia

    I'm quite curious, because this tutorial doesn't really help much, how exactly do you think the early game plays out for a new player? Like what is your expectations of what a new player should be doing to start grinding resets? I started the server grinding the 1 reset monsters after I got my...
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    [USA] [10.98] Neprenia

    I just started this server and as much as I want to love/enjoy it, it feels a bit weird and confusing. Getting to the first rebirth/reset is pretty easy and quick. Then the next few resets seem to go by very quickly too, but then when you want to go to the next monster that requires 5 resets...
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    [USA] [Custom / OTC] Shadow Realm Online - Relaunch 15/August/2019 10am PT

    I revealed how insanely corrupt this server was a very, very long time ago. Posted a long list of abusable bugs that were (at that time) being abused and I got banned on the Discord for it. Even though it's super sad to see a good server being ruined by corruption of the staff members, the...
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    [USA][CUSTOM 7.6] ALESSYAS DREAM - START FRIDAY 18:30 (GMT+1)

    I think the unbalanced aspect he is talking about, mostly comes from the fact that paladins are/were super strong around this Tibia version. I made myself a druid and I play with friends, but it's really weird that most snakebite rod doesn't work on almost anything. And it's crazy to see people...
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    [USA][CUSTOM 7.6] ALESSYAS DREAM - START FRIDAY 18:30 (GMT+1)

    Looking forward to giving this server a shot. I'm thinking of giving druid a try. Do you have any tips/hints for druids? Also Are they of any use early and later?
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    [Sweden][10.98] Revolution OT Alpha/beta. Planned Release January 2020

    Server is actually pretty decent. Could be fun to play if there were actual people playing this. Seems to be just people who are x-logged at trainers. There are a few annoying bugs and in some parts theres a serious lack of information in my opinion.
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    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Will there be any teamhunt for leveling? Or will I struggle to level solo as a supportive vocation?
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    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    is teamhunting for levels going to be a thing? Or is it just solo leveling only?
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    [Canada] [8.60] DeathZot | 99% Custom Map | 22 Vocations | Over 200 New Items | Prestige | Dungeons

    Are full supports going to be of any use? Like Chloro>Priest or Chloro>Bard?
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    [Sweden] [8.60] theotserver | custom map & classes | castle, l4d, counterstrike events | rpg/pvp

    Server is in theory pretty decent. But what I don't really get is that the owner is striving for an 'rpg' feel by not putting every spawn with a TP, so you explore for it. So I explore and die everywhere, because of the monsters being insanely strong. I think with a little rework on the spawns...
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