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Recent content by Klank

  1. Klank

    Exp/Kill/Drop Tracker Module [OTCV8] [TFS 1.4.2]

    Nekiro downgrade doesnt have boolean description in addItem. So dont do the source change with regards to this. Try run the code with addItem(item) only.
  2. Klank

    Exp/Kill/Drop Tracker Module [OTCV8] [TFS 1.4.2]

    No you dont need that module. Are you using OTCV8 and did you do the src changes? the luapart is added in the commit i reffered to. I am not sure how 772 nekiro works, does it have network messages through lua? What type of errors are you getting?
  3. Klank

    Exp/Kill/Drop Tracker Module [OTCV8] [TFS 1.4.2]

    Did u touch the dropTracker.otui?
  4. Klank

    Exp/Kill/Drop Tracker Module [OTCV8] [TFS 1.4.2]

    Greetings. I made a drop and kill tracker module together with the public exp analyzer module found here. Module does not use opcode, but by network messages. Im still learning modules and programming in general, so if you find flaws or bad coding, please comment this thread, so that others...
  5. Klank

    TFS 1.X+ HP/MP BUFF No error - Crash.

    Here this works, tested OK. However this is revscript, so if you have it just drag&drop into your "data/scripts", if not, remove the local action = Action(),local login etc.... local config = { duration = 3600, storage = 22411, } local function stopBoost(playerID) local player =...
  6. Klank

    TFS 1.X+ HP/MP BUFF No error - Crash.

    You have to check if player still exists in events. Event will still happen even if player has logged out. So only execute event if player still exists.
  7. Klank

    Althea ¤ A New World – Official Discussion

    Open Alpha will close at 10.03.24. With that in mind, rarity chance, drop rate of loot, scrolls and supply bag is increased. If someone would like to test Althea prior to its closure, your chance is now :)
  8. Klank

    TFS 1.X+ Set loot rate *1 to specific creatures

    local lootRate = { ["rat"] = 1, ["dragon"] = 1, ["rotworm"] = 2, -- Choose your rate } local monsterName = mType:getName():lower() local customRate = 1 if lootRate[monsterName] then customRate = lootRate[monsterName] end if not player or player:getStamina() > 840 then local...
  9. Klank

    Althea ¤ A New World – Official Discussion

    Alpha test is going well so far and a lot of bugs are being resolved! • Monster damage was reduced • Monster above lvl 50 is called «strong» and has a 10% chance of spawning. • Item rarity system is allways under investigating for balance changes, what we has identified is to high attributes...
  10. Klank

    Althea ¤ A New World – Official Discussion

    For those who want to participate the Althea test 15th of december, track down bugs, give feedback and suggestions you can now sign up an account. Client download will be available prior to launch. Follow our discord channel for other news. Sign up: Register Account Discord: Join Althea Discord
  11. Klank

    TFS 1.X+ addTravelKeyword with storage

    Thats not the reason, when you day carlin and you have storage 1 it sets it to 2 The other carlin process the carlin travel function
  12. Klank

    TFS 1.X+ addTravelKeyword with storage

    But i told you i edited the code. Its only Creaturesay.. Now. Just copy the code i posted and try run it, with and without focus
  13. Klank

    TFS 1.X+ addTravelKeyword with storage

    ok, try say carlin without saying hi first ( do not have his focus)
  14. Klank

    TFS 1.X+ addTravelKeyword with storage

    if bugs continue, show the bugs. It wont work like you want. your just adding player, a text, there is no data in the way you use "player". you could might as well write "thisIsAsArgument"
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