local range = 5
local bounces = 4
local anim = CONST_ANI_CAKE
local effect = CONST_ME_MAGIC_BLUE
local combat_type = COMBAT_HEALING
function getPlayerDamage(cid, mina, minb, maxa, maxb, minl, maxl, minm, maxm, minc, maxc)
local min = (getPlayerLevel(cid) / minl + getPlayerMagLevel(cid) *...