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Recent content by zabuzo

  1. zabuzo

    TFS 0.X spell that use health to cure mana

    sorry this long... this message "No have health!" should appears when u don't have 50% of hp, right? there is something wrong... i've test your script with a mage lvl 59, so... max mana 1565 max hp 440 then i run your script 5 times, until msg "you do not have Health enough." hp/mana 440/5...
  2. zabuzo

    TFS 0.X Show the heal difference instead of full max health

    How to show the difference?
  3. zabuzo

    TFS 0.X Show the heal difference instead of full max health

    https://github.com/Fir3element/3777/blob/aef29d0ac94140c5d095cb1f55a34035e42746b3/src/game.cpp#L4436 https://github.com/Fir3element/3777/blob/aef29d0ac94140c5d095cb1f55a34035e42746b3/src/game.cpp#L4647 This two healing is showing the total heal, but even if player got full life it shows the...
  4. zabuzo

    TFS 0.X spell that use health to cure mana

    idk why the fuck no matter the number i put, nothing change
  5. zabuzo

    TFS 0.X Skills stages 0.5 = 0?

    Lol! You are amazing! THANK UUUUUU
  6. zabuzo

    TFS 0.X Skills stages 0.5 = 0?

    Vocation is one of the 4 reasons that i need 0.5 rates So i gonna go to the second way Let me understand... This line return skillBase[skill] * std::pow(skillMultipliers[skill], static_cast<int32_t>(level - 11)) * 10; Make skill try hits 10x higher then before, so 0.5 of this is 5... Amazing...
  7. zabuzo

    TFS 0.X Skills stages 0.5 = 0?

    Lol! You are right, maybe that is it... Do u know how to convert to double instead of int?
  8. zabuzo

    TFS 0.X Skills stages 0.5 = 0?

    // <skill_rates_stages_lower_then_1> 2 // get skill rates stages storages std::string skillrate_value; getCreature()->getStorage(skill, skillrate_value); int32_t skillrate_int = (int32_t)(atoi(skillrate_value.c_str())); // is less then 1, 0.9- if(skillrate_int < 1) {...
  9. zabuzo

    TFS 0.X Skills stages 0.5 = 0?

    I'm sorry, i was editing my last post, i did fix that, but i was trying to go as long i could alone before ask another question I'm trapped and i need some help: I did this: void Player::addSkillAdvance(skills_t skill, uint32_t count, bool useMultiplier/* = true*/) { if(!count)...
  10. zabuzo

    TFS 0.X Skills stages 0.5 = 0?

    -editing-
  11. zabuzo

    TFS 0.X Shovel hole don't open with blood

    In here: Fir3element/3777 (https://github.com/Fir3element/3777/blob/aef29d0ac94140c5d095cb1f55a34035e42746b3/data/actions/lib/actions.lua) right? i think there is nothing about pool, could you share the array?
  12. zabuzo

    TFS 0.X Shovel hole don't open with blood

    Btw i want to use the blood part, i got the same problem here, I tried: function onUse(cid, item, fromPosition, itemEx, toPosition) if itemEx.actionid == 45001 then local storage = 51006 queststatus = getPlayerStorageValue(cid, storage) if queststatus == -1 then...
  13. zabuzo

    TFS 0.X Shovel hole don't open with blood

    I'm scare because i want to use it in my server 8.6 And a motherfucker can turn on elfbot on the hole with anti push all day And then open the hole, imagine how many trash it can move...
  14. zabuzo

    TFS 0.X Shovel hole don't open with blood

    it couldn't lag/crash the server if anybody trash a lot one tile?
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