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Server crash after map change

johnnyflores961

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Okay, so i send my Friend a map to put in our server and we uploaded the map and started the server.. Well it quits responding after synchronization.. so we put back the old map and now nothing in server seems to work.. we used our backup and it works with just the map.. then we started to add other stuff that we had edited to see if we could find the issue.. but could not find it.. We think it had to do with items.. so we put Orig in and still same isssue then Movements and nothing.. Does anyone have a clue on what it could be? We never had any issues before with starting server. Please Help. Thanks
 
We are Running TFS 0.3 r5916 for V8.6 for Win64 Using a MySQL DB.

We get no errors except the normal we have had like max allowed packets but I go to php and fix that each time I see it.

What happened is once it loads the map stuff it gets to synchronization.. then im assuming the next task it tries to do it crashes. we get a small popup that says TFS has stopped working. and that's it. Like johnny said we used a working backup server with the map and it worked fine so I started inporting out monsters it worked fine, then I did global events it worked fine, once I got to items it worked fine but then I added movements and it crashes. been scratching my head for 2 days trying to fix this issue.
 
For the max allowed packet error, go to my.ini in xampp or uniform server and change max_allowed_packet = 1M to max_allowed_packet = 16M.
There can be problems if it's to low, so better change it.

If there is a problem with the map, you can import it into a new empty map and then use that one.
Script bugs usually give errors, but you can always try to replace it with the default one to test if there is anything wrong with a certain script.

Since you are using MySQL, random crashes at startup could be caused by the libmysql.dll, so you can try to use an other one.
http://www.speedy*****malware.localhost/Zn9MX/libmysql.dll
 
ok I fixed max packets.
I tried to import the map on a new one it didn't help. Then I tried to do the new libmysql.dll and still nothing.
so I got a new copy of my items file before I added in custom gear and a new movements file then the server worked
so I added in each custom piece of gear one at a time testing the server after each I get all of them in no problem. but as soon as I went into my movements file to edit level required and vocation specifics and tested the server it crashes in the same place with no errors just stops working.
 
I think I have narrowed it down to these custom boots. Bc I had a safe copy of my items I added all of my custom gear in again and the server works but I forgot to add these elite soft boots. once I did server crashes like before so I used a copy of my items file without the soft boots and I put my movements file in with my custom gear and the server works fine without the soft boots. Do you mind looking over the script maybe I did something wrong with it and it is causeing the server to crash on startup.

Code:
<item id="9932" article="a" name="Elite Soft Boots">
        <attribute key="description" value="Wearing these boots gives you 650 mana and health every 2 seconds."/>
        <attribute key="weight" value="300"/>
        <attribute key="armor" value="150"/>
        <attribute key="speed" value="100"/>
        <attribute key="slotType" value="feet"/>
        <attribute key="fieldAbsorbPercentFire" value="90"/>
        <attribute key="decayTo" value="10022"/>
        <attribute key="transformDeEquipTo" value="9933"/>
        <attribute key="duration" value="14000000"/>
        <attribute key="showduration" value="1"/>
        <attribute key="showattributes" value="1"/>
    </item>
    <item id="9933" article="a" name="Elite Soft Boots">
        <attribute key="description" value="Wearing these boots gives you 650 mana and health every 2 seconds."/>
        <attribute key="weight" value="300"/>
        <attribute key="armor" value="150"/>
        <attribute key="speed" value="100"/>
        <attribute key="slotType" value="feet"/>
        <attribute key="transformEquipTo" value="9932"/>
        <attribute key="duration" value="14000000"/>
        <attribute key="decayTo" value="9933"/>
        <attribute key="healthGain" value="650"/>
        <attribute key="healthTicks" value="1000"/>
        <attribute key="manaGain" value="650"/>
        <attribute key="manaTicks" value="1000"/>
        <attribute key="showduration" value="1"/>
        <attribute key="showattributes" value="1"/>
    </item>
    <item id="9934" article="a" name="worn elite soft boots">
        <attribute key="description" value="They can be recharged by a GM."/>
        <attribute key="weight" value="950"/>
    </item>
 
Can you upload the scripts with the problems on speedyshare?
I can't see anything wrong with the part you posted.
 
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