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OpenTibia [10.76] Remere's Map Editor

I just found out it's not possible to "rotate" any objects.
Or is it a wrong hotkey setting or something?

Greets!
 
Guys. Everytime I try and use the J function to find items by name the map editor crushes. Every time.
 
Do you mean in doodad? Using z works fine for me.

Yeah, in Doodad/Terrain Palette/RAW Palette/whatever..

For example:

I've created a town, with several houses around depot and temple.
In front of the houses I want to place some stairs, so people can reach the houses above the ground level houses.
But I can only place stairs facing North and West, and I can't rotate them to South or East.
I've tried using "z", but nothing happens.

Greets!
 
Seems like I can't edit my previous post, so to add, now I can't even use the "Other" in raw palete. The editor just crashes.
 
Items in doodad are rotatable with z, rest isn't.
If Remere is crashing when going to others in RAW, then set the style to listbox with icons.
ohDdCSLI7.png

Old sprite stairs/holes can be found here
Fd2EAPTKh.png
 
I have a question why does all the stairs, ladders, doors etc etc all the same even when running 10.41 is there a way to update map editor to show new content?
 
Why when I open the map in client 9.6 is on the map does not load spawn and house records and when i change properies map client version to 10.35 it isn't work (doesn't load spawn. and house.). In older version rme i didn't have problem.
 
Doesn't work for me =( X and Z aren't rotating my Doodad items..
Ctrl + X cut's it out, and Ctrl + Z undo's my action..
Just "z" only doesn't do a thing..
Did you try with furniture in doodad like chairs?
I have a question why does all the stairs, ladders, doors etc etc all the same even when running 10.41 is there a way to update map editor to show new content?
New items are in others, you can also find them with jump to brush and then look for the name or id of the item.
i7VMR6PP.png

Why when I open the map in client 9.6 is on the map does not load spawn and house records and when i change properies map client version to 10.35 it isn't work (doesn't load spawn. and house.). In older version rme i didn't have problem.
Make sure the house and spawn names are the same in Remere.
Qqsv8eEpr.png

ENACK3yEW.png

If they are different or if they are the same and it still doesn't load you can save the map in a different folder so it creates a new spawn and house file there.
Then rename the old spawn and house files and replace them or add the content of the old spawn and house files to the new ones.
 
@Limos I did and I dont see anything new from ladders, stairs, walls, or even holes. If I converted the map from 8.3 to 8.4 or 8.5 or even 10.55 it gives me the same set of walls, ladders etc etc, there must be something new in the 10.~ clients maybe I am doing something wrong?
 
Sorry for offtopic, but why do not I display the icons of monsters and I haven't some monsters (Guzzlemaw,Frazzlemaw...)
 
Did you try with furniture in doodad like chairs?

Yes, they work for me indeed!
I'll add a screenshot of what I'm trying to do..
maybe you know how to..
I just want to place those stairs you see on the houses to the right..
but there are no stairs facing that direction.. and it's impossible to rotate them
 

Attachments

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Edit:
Solved
Re-downloaded the tibia client version I was looking for from the remere's website.
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Not sure what happened. I've been using this for a long time but today all of a sudden it's not working for me. I tried on both my 8.6 and 10.41 and neither is able to load the .dat all of a sudden.

TF344VE.png


I did the process where it says "Please go to your XX version installation folder." But in the folder it's not recognizing the files.

Any solutions?
 
Last edited:
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