Do you mean in doodad? Using z works fine for me.I just found out it's not possible to "rotate" any objects.
Or is it a wrong hotkey setting or something?
Greets!
Do you mean in doodad? Using z works fine for me.
Items in doodad are rotatable with z, rest isn't.
Did you try with furniture in doodad like chairs?Doesn't work for me =( X and Z aren't rotating my Doodad items..
Ctrl + X cut's it out, and Ctrl + Z undo's my action..
Just "z" only doesn't do a thing..
New items are in others, you can also find them with jump to brush and then look for the name or id of the item.I have a question why does all the stairs, ladders, doors etc etc all the same even when running 10.41 is there a way to update map editor to show new content?
Make sure the house and spawn names are the same in Remere.Why when I open the map in client 9.6 is on the map does not load spawn and house records and when i change properies map client version to 10.35 it isn't work (doesn't load spawn. and house.). In older version rme i didn't have problem.
You have to add them manually and about the icons I dont knowSorry for offtopic, but why do not I display the icons of monsters and I haven't some monsters (Guzzlemaw,Frazzlemaw...)
Did you try with furniture in doodad like chairs?
Update to rev 142 + changes
Change:
Official:
Fix issue with house exit brush
fixes
My:
Tibia 10.55
Updated boost to 1.56
Updated wxWidgets to 3.0.1
Updated libarchive to 3.1.2
Issue:
Source:
Download
https://mega.co.nz/#!e1NzxQAR!bAUuZ8mDzh4G-3vur9pxHovpwvqPqGu79G2x7Nln6l8