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    Solved Block Item Move

    Hello, I have a dice with ActionID 12666, when player use this dice give a item to player and teleport to temple, but any player can pickup this item and generate infinite items. Is there any method to do this?
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    Lua [TFS 1.0] Global Storage

    Hello, Is there any way to use "global storage" in tfs 1.0?
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    War Server

    Hello, I have some ideas for a war server, but I have a doubt about the version. What do you think? 8.60 (+balanced vocations and some anti-bot methods) 10.41 (w/updates every time the tibia update) thanks.
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    Rookgaard Server

    I'm creating a project with the map of Rookgaard, but choosing which client version we will use is the one thing that prevents me from continuing. Please vote on which version you want to play server with map of Rookgaard. Thanks
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    The Best Damage Formulas

    Hello, This week started a project to create the best damage system for tibia 860. And I need some opinions on some things. See the pictures below and let your opinion. I want to develop a well-balanced damage system, which will be released here to all users of otland . The rune used for the...
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    OTServDB

    This is a project I have in mind, but still do not know if it would be a good idea. Basically, it is a site with multiple distributions / maps and scripts to download not only new but also have old contents. (ex: old maps, servers and scripts). And the users can also send files to contribute...
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    Monster [10.31] Annihilon

    This monster was based on my experiences playing and tibia.wikia.com. Used as the basis exp rate 1x, so if you want to leave a little bit easier, just set the loot to 2x. <?xml version="1.0" encoding="UTF-8"?> <monster name="Annihilon" nameDescription="annihilon" race="fire" experience="15000"...
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    Old server [+Poll]

    I'm thinking of creating an old server with a custom map, or even with the global map. If possible vote in the poll and tell why you chose this version. OBS: 7.2+ have warrior, summoner and nobleman outfits, but 7.1- only have the normals (mage, knight, hunter, citizen)
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