local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITAREA)
combat:setArea(createCombatArea(AREA_SQUARE1X1))
function onGetFormulaValues(player, skill, attack, factor)
local min = 1
local max = 1...