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  1. samuelsami

    [SPELL] Destroy Summon

    BUMP
  2. samuelsami

    [SPELL] Destroy Summon

    Hey, could someone please make a spell/talkaction for vocation 11 to destroy own summons, i'm using this summoner script: local combat = createCombatObject() local maxsummons = 1 function onCastSpell(cid, var) local summoncount = getCreatureSummons(cid) if #summoncount < 1 then for...
  3. samuelsami

    [SPELL] Help with distance effect

    It's solve
  4. samuelsami

    [SPELL] Help with distance effect

    Hi, as you can see in the picture, i made a normal spell, but i don't know how do i put distance effect (the assassin star, disteffect: 18) in each sqm' spell. Help please. PD: The assassin star effect only appears in the first sqm as you can see in picture local combat = createCombatObject()...
  5. samuelsami

    offline

    I think @fatimathebruxa has to be deleted for noobing, so the server will be more normal
  6. samuelsami

    [SPELL] Help

    Isn't working yet @Limos can you do a full lua?
  7. samuelsami

    [SPELL] Help

    Okey, Let's think we have acid burst and super acid burst, at level 20 you can use acid burst or super acid burst, but to use super acid burst you need to be wearing nature power
  8. samuelsami

    Heyy!

    i'm looking for another, i tried that but have some errors
  9. samuelsami

    Heyy!

    Hi, please, tell me where i can download Crying Damson for version 8.60!!
  10. samuelsami

    [SPELL] Help

    BUMP BUMP BUMP BUMP BUMP BUMP BUMP BUMP
  11. samuelsami

    [SPELL] Help

    What i want?: i want that when i normal use acid burst, spell the first one, But if i'm using the nature power, instead of spelling the first one, spell the second one.... i have no idea if it's possible, help please acid burst 1 local combat = createCombatObject() setCombatParam(combat...
  12. samuelsami

    Solved Help with this mistake.

    Thx bro u're amazing!
  13. samuelsami

    Solved Help with this mistake.

    Well i got a problem with this script, it's supposed that when i attack, this npc (pet), should use my target, but it doesn't, help please. -- Load spell area's data. dofile(getDataDir() .. "spells/lib/spells.lua") local npc_sleep = {} -- Basic Config local basic = { ownerName = "Pitufo" --...
  14. samuelsami

    Solved Help with this function

    You're amazing, it's fully working, rep++ for you if you could help me with this too.... please. http://otland.net/threads/help-with-this-mistake.217768/
  15. samuelsami

    Solved Help with this function

    isn't working yet, please check it again in full script local myPos = getCreaturePosition(getNpcCid()) local nPos = {x = 936, y = 1028, z = 12} if (owner == 0) then doTeleportThing(getNpcCid(), nPos) return end -- Load spell area's data. dofile(getDataDir() .. "spells/lib/spells.lua") --...
  16. samuelsami

    Solved Help with this function

    Ok, there is, it's supposed that when owner logs out, npc (pet) gets teleported to a certain position (nPos) -- Load spell area's data. dofile(getDataDir() .. "spells/lib/spells.lua") -- Basic Config local basic = { ownerName = "Meeow" -- Your character name. } -- Healer Config local...
  17. samuelsami

    Solved Help with this function

    local myPos = getCreaturePosition(getNpcCid()) local nPos = {X = 936, Y = 1028, Z = 12} if (owner == 0) then doTeleportThing(getNpcCid(), nPos) return end Well, help with this function. What does it? (the full script is a npc that is like a pet, works with a 'owner' system) so...
  18. samuelsami

    Help, server get freeze when someone get in

    Hello, i'm making a new 8.6 (war ot). The problem: When someone get in with account manager there's not lag, but when the character is made and get in with the character (sorcerer, druid, paladin and knight), the server freeze (around 1 minute). HELP! Pd: tell me if i have to post any xml or...
  19. samuelsami

    Buying GRIFFINCLAW CONTAINER

    I'm buying griffinclaw container message me in-game, Hadesam, with offer
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