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Tfs 1.4.2
I've tried to get this to count properly for a while now, when i kill a creature alone i get 1 count per kill
but when theres 2 or more players it goes wild, i can get everything from 1 to 6 count for each kill. Can anyone explain why this could happen?
local config = {
['nomad']...
If the script looks like this, add it to data/actions/scripts
and add to action.xml:
<action fromuid="45001" touid="45003" script="script_starring_weapon.lua" />
<action actionid="45000" script="script_starring_weapon.lua" />
(For the first script you posted)
You dont want anything in your action.xml, just put the script in data/scripts/actions
And if you want to only be able to use 1 of 3 chests you are configuring it wrong
local rewardChests = {
[45000] = { -- 45000 as Action id on ALL 3 chests
[45001]...
Just looking at the talkaction, no idea of your resetsystem though:
function onAdvance(player, skill, oldLevel, newLevel)
if newLevel > 999 then
ResetSystem:execute(player)
end
end
Edit: Not recommending this, doesnt sound like a good thing to have on your server. But according...
I would suggest begining to work with something else
Dont know your experience but if you are new i would say start with something quite clean, there is alot of bad datapacks