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  1. M

    Nostalrius 7.7

    Same problem here, using ubuntu 16.4
  2. M

    Action Herblore / Mining Skill [TFS 1.1]

    Thanks, one question, its possible to do a table to set a min/max mining level and to get a msg "you advanced to mining level 1 to 2." ?
  3. M

    Action Herblore / Mining Skill [TFS 1.1]

    How to fix that function?
  4. M

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    if I remove the time? it can't upgrade too ?
  5. M

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Thanks for this ilvl calculator, it helped me a lot! : D But there is one thing I saw on the soft boots, she adds the random add to the equipped boots, but when unequiped it, the status disappears and can't add stats others or remove it, you only can add if the item not change, soft boots its a...
  6. M

    Solved items.otb and items.dat

    nice! thank you!
  7. M

    Solved items.otb and items.dat

    Hello! So, I'm trying to create some sprites, I already created them, already added even in items, weapons, they are working, so every time I logout or restart the server they become statues. 🤔 o_O prints:
  8. M

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Very good! But I think you did not understand .. My server does not have the "monster level" But that had a list to ignore the drop of the crystal fossil of the weak monsters .. ex: ['rat, cave rat, rotworm']
  9. M

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Its possible to do ignore drop on monsters? example, if someone try to boting on rotworms to get fast fossil crystal, can select ignore monsters to drop crystal fossil? I want to ignore low lvl monsters to drop crystal fossils..
  10. M

    Teleport from x temple and back to x temple.

    Im looking for a movement script like. Example: I enter on teleport (city 1) and go to training room, when I leave I want to go back to teleport (city 1) If I enter on city 2 to go on same training room, when leave I want to go back to city 2. All is 5 city and 5 teleports, all these teleports...
  11. M

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Explosion on kill damaged player, and it give a real damage, can make it to not work on player? If they got 20% damage explosion on kill and killed a ferumbras with 70k hp, and there another bloker or killer at ferumbras, all will die. haha
  12. M

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    function Player:onGainExperience(source, exp, rawExp) if not source or source:isPlayer() then exp = us_onGainExperience(self, source, exp, rawExp) return exp end
  13. M

    CreatureEvent [TFS 1.3 / 1.4] Upgrade System

    Experience on boots not working for me.
  14. M

    Action [TFS 1.2] Exercise Weapons

    Same problem here, anyone fix it?
  15. M

    Lua Outfits - 772 / mattyx14 OtxServ2

    I have a problem with the outfits, recently I added some new outfits to put in the client but I can not get it to add to the players, Example I try: 1. I try to change citizen to newoutfit but they keep the citizen as same 128 and 136 .. <outfit id="1"> <list gender="0"...
  16. M

    Object Builder + Item Editor, How to Import & Export Items to the Client

    It's possible to open more than one Objb? I want to export some spr and import imediatelly at new spr .. I'm using 0.4.5. I can open more than one ObjB if they are in diferent version .. any solution to open same version?
  17. M

    GetSpectator

    Tnx @Summ Its work =D
  18. M

    GetSpectator

    Continue removing monster when player are inside.
  19. M

    GetSpectator

    Why it can't work correctly? If a new team try to push the lever, it remove the demons and can't enter but if a team are inside, they can complete it with no kill demons .. Link for full script local specs, spec = Game.getSpectators(config.centerDemonRoomPosition, false, false, 3...
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