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  1. JNLP

    Solved How to check if a creature die in an area?

    LOL, very simple (I'm really a noob xD)! Thanks, Doggy. Rep+
  2. JNLP

    Solved How to check if a creature die in an area?

    Well, I'm trying to do a script that check if an edited monster die, then if it does, a wall would be removed. But, I want only if the edited monster of a certain area dies, remove the wall... Is there a way to do this? (I thought of using "function getCreatureInArea", but then it would check if...
  3. JNLP

    GlobalEvent [Creaturescript+Movement] Zombie event! for 0.4 with map

    So, is it already fixed? (Thanks for rehosting the map)
  4. JNLP

    Solved Errors with 'Potions with chages' by Mock

    Thanks, once again, Cykotitan! I'll test, and I edit here. Worked! Rep+ (Lol, I still can't rep you ¬¬)
  5. JNLP

    Solved Errors with 'Potions with chages' by Mock

    Anybody else knows another solution?
  6. JNLP

    Solved Errors with 'Potions with chages' by Mock

    I used exactly as Mock said in example: "11:38 GOD Ronnie Dio: /chargepotion 7620 100" And I get the errors: data/lib/050-function.lua:716: attempt to call global 'setItemName' (a nil value) stack traceback: data/lib/050-function.lua:716: in function 'doAddPotWithCharges'...
  7. JNLP

    Solved Errors with 'Potions with chages' by Mock

    B.u.M.p. xD
  8. JNLP

    Solved Errors with 'Potions with chages' by Mock

    Hello again, guys! This time I'm having problem with the "Action Potions with charges (maden by Mock)". I added everything what Mock said, but it don't work. The errors are: Can anyone help me? Very Thanks!
  9. JNLP

    New Mount - funny :D

    lol, really very cool! xD
  10. JNLP

    Solved Luascript.h Problem

    @narko I already tried, but I get some errors while compiling... @Cykotitan I'll check it.
  11. JNLP

    Solved Luascript.h Problem

    (Here I am, once more with a problem, lol) Well, I've compilled the sources of a TFS 0.4, but, the server console, shows an error in luascript.h that don't let the server start up. Image: [/URL] Uploaded with ImageShack.us[/IMG] How can I fix this f*cking problem? Thanks in advance!
  12. JNLP

    GlobalEvent Auto kick lagged players + DDoS protection

    Looks nice, I'm gonna test it here. Thanks, Mock!
  13. JNLP

    Solved Errors while compiling TFS 0.4

    I used another Dev and worked. Anyway, thanks for the help, Cyko! Rep+ (...when I can.)
  14. JNLP

    Solved Errors while compiling TFS 0.4

    I extracted the OpenSSL again to the include/openssl folder (with the dev closed), but still giving the same errors.
  15. JNLP

    Solved Errors while compiling TFS 0.4

    The openssl? It's already there
  16. JNLP

    Solved Errors while compiling TFS 0.4

    lol, true, had two Dev. I excluded the old and tried to compil again, but now it's getting errors in the end. Look: cannot find -leay32 ld returned 1 exit status *** [TheForgottenServer.exe] Error 1
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