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  1. weedman420

    Long time no map :O

    i like, very nice!
  2. weedman420

    [Archived] "[Quick Showoff] Post your latest maps"

    i really like the chimney idea Aburrio. very nice work. Heres a shot for you guys.
  3. weedman420

    What do you think about this?

    i recommend not looking at old Pro Mapper OT threads xD
  4. weedman420

    Dragon Land

    yea, it is that map, I've just revamped it a bit and worked it into alot of other custom shit
  5. weedman420

    Dragon Land

    my explanation is that there are many textures in nature, i try to use lots of different grounds etc, because not all ground looks the same. About the water, i don't think it unlikely that Dragons could choose to dominate an area that happens to have both water, dirt, and mountains. the lava...
  6. weedman420

    Dragon Land

    to each his own :) but I'd like if you explained what you mean by that a little more thoroughly so i can actually take your opinion into consideration rather than, you map spam :/.
  7. weedman420

    Dragon Land

    i don't fully understand your question but its playable, you can walk under that big tree, and if your talking about rubble blocking the path there is an alternative route.
  8. weedman420

    Dragon Land

    ty :)
  9. weedman420

    [Archived] "[Quick Showoff] Post your latest maps"

    very nice aburrio once again, but you should investigate ways to make that trasition from cave mountain to grass a bit more smooth. keep up the good work
  10. weedman420

    Dragon Land

    Here's a shot of a Dragon Land I've been revamping the past couple days. Enjoy!^_^ 1st pic - Main Dragon Area, not including caves of Mountains to the south. 2nd pic - Entrance to Dragon Area, slightly North of 1st pic. 3rd pic - Ground floor of Main Dragon Mountain to the South of...
  11. weedman420

    [Archived] "[Quick Showoff] Post your latest maps"

    i like your tree Aburrio
  12. weedman420

    The Illyrium Teasers

    some shit is questionable but, its all creative. good work
  13. weedman420

    Mapping Tricks #2

    damn nerd pussies drop it....speaking words of wisdom....LET IT BE! I like both berserky and sharp ^^ sry if i misspelled names xD
  14. weedman420

    Airian Village Outlaws!

    good to see you workin some of those exani's into your shit akor, its not bad, but you shouldn't stop at +1 with that mountain, ad like another level on it somewhere and i think it would be better, but keep up the good work!
  15. weedman420

    Mapping Idea's by Macedoon

    lol, why would there be serpents on the floor right by the cross?
  16. weedman420

    weedman

    weak. i'll try to get some more screenshots out soon
  17. weedman420

    weedman

    is there a SimOne 8.2 editor, with the old style 8.0 SimOne materials box?
  18. weedman420

    weedman

    umm, i thought all the map editors they started making after that were retarded, i watched a video of some kid making an area with the new one and it was pathetic. you don't have to map anything hardly with the one that randomizes everything for you, i like to put every piece right where i want...
  19. weedman420

    weedman

    well that area is a dragon area so it's not gonna be like really covered with nature at all, but on ground floor where its closer to the water life will be found. and if you are talking about the "door" being the mountain arch that has a gap? because i eventually plan to make a sprite that...
  20. weedman420

    weedman

    thank you for the comments guys, hopefully when its completed it will look satisfactory. ey neon whut did u mean by weird? jus curious
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