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  1. ArkSeyonet

    Tibia 11 Discussion(+Tutorial how to able to use it)

    You're correct, I figured it out a couple days ago after realizing I had spent so much time playing around with the script and source edit that I forgot to adjust the ip and other basic settings. I didn't want to double post so I never said anything. Thank you anyway.
  2. ArkSeyonet

    Tibia 11 Discussion(+Tutorial how to able to use it)

    Has anyone else ran into the problem using this script where it will allow the actual localhost to enter the game, but if another computer on the same network tries to enter the game it just fails to enter gameworld?
  3. ArkSeyonet

    Tibia 11 Webservice

    Last time, really sorry about triple posting, I miss editing. [ 17:16:11,859 ] QObject::connect: Cannot connect (null)::stateChanged(QNetworkSession::State) to QNetworkReplyHttpImpl::_q_networkSessionStateChanged(QNetworkSession::State) [ 17:16:19,955 ] QObject::connect: Cannot connect...
  4. ArkSeyonet

    Tibia 11 Webservice

    Sorry for the double post, but here's an update. I actually went down to PHP version: 5.6.28 to test it, and it instantly said illegal value no matter what I input (I tried going backwards to see what would be different) Then by upgrading to the latest PHP 7.1.0 it still would allow me to...
  5. ArkSeyonet

    Tibia 11 Webservice

    I thought I was doing great with PHP version: 7.0.13 Lol, but there is a version 7.1.0 so I will try that.
  6. ArkSeyonet

    Tibia 11 Webservice

    I am able to enter my information and get the character select screen to load up properly, but as soon as I click a character to login, it says Account and Password is incorrect. Do you have any idea what is causing it? I set the RSA Key myself, and the webservice is located at...
  7. ArkSeyonet

    Lua [SOLVED] TFS 1.2 - Displaying List to In-Game Window From SQL Database

    That's exactly what I was looking for, thank you. I will look into that, it would be a lot better than having to do the sql query everytime someone used the command.
  8. ArkSeyonet

    Lua [SOLVED] TFS 1.2 - Displaying List to In-Game Window From SQL Database

    Basically, I have been unsuccessful so far in trying to take data from the SQL database, and displaying it in a TextDialog. To show you the tables I need. I need the TextDialog to display Like this: Current Targets: BlahBlah - Reward: 1 gold. BlahBleh - Reward: 100,000 gold. So I will need...
  9. ArkSeyonet

    TalkAction Improved Bounty-Hunter System by Tufte

    If anyone wishes to use this for 1.2, I have updated the script and will post it here. I also have a script for removing the bounty through talkactions.
  10. ArkSeyonet

    Lua Globalevent script

    You have a point. Normally, I do try to give people exact answers. But, if they don't have any code at all, then there is a chance I will just let someone else answer it, unless it's something new that gets my attention. But if they are trying to code it and they can't get it to work, that's...
  11. ArkSeyonet

    Lua Globalevent script

    Using that analogy, I think it would be more like showing someone how to bait the hook, and then letting them figure out what to do from there. When I help people, I don't want to teach them how to code, I want to help them learn how to code.
  12. ArkSeyonet

    Lua NPC Naji (Bank System)

    Do you already have a bank npc script?
  13. ArkSeyonet

    Lua Itemtype --> weapon? TFS 1.2

    Well, I wonder if you could list all of the weapons item ids in an array, and when it checks itemEx.itemid to check the entire array list for the weapon. For example: function onUse(cid, item, fromPosition, itemEx, toPosition) local text = "[5% Critical]" local text2 = "You added 5%...
  14. ArkSeyonet

    Skills Limit

    In the updated config.lua it is listed as: -- Deaths -- NOTE: Leave deathLosePercent as -1 if you want to use the default -- death penalty formula. For the old formula, set it to 10. For -- no skill/experience loss, set it to 0. deathLosePercent = -1 So that would include experience and...
  15. ArkSeyonet

    Lua Headhunter! Silver token exchanger!

    Sorry for the double post... But you said something about him saying the same thing. At the bottom of your script: else npcHandler:say('I'm sorry, but you do not have the required items for this trade.', cid) end if msgcontains(msg, 'no') and npcHandler.topic[cid] >= 1...
  16. ArkSeyonet

    Lua Headhunter! Silver token exchanger!

    Can you try replacing the first function you posted with this one, and tell me what error it gives you? -- Handles onCreatureSay events. If you with to handle this yourself, please use the CALLBACK_CREATURE_SAY callback. function NpcHandler:onCreatureSay(creature, msgtype, msg)...
  17. ArkSeyonet

    Lua Headhunter! Silver token exchanger!

    I would start by checking data\npc\lib\npcsystem\npchandler.lua This function: -- Handles onCreatureSay events. If you with to handle this yourself, please use the CALLBACK_CREATURE_SAY callback. function NpcHandler:onCreatureSay(creature, msgtype, msg) local...
  18. ArkSeyonet

    Skills Limit

    It is in the config.lua -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "open" protectionLevel = 1...
  19. ArkSeyonet

    Feature True dual wielding for TFS 1.x

    // REHOST https://drive.google.com/open?id=0B2Rmde6uTLyHVjFwM1FsSUt6LXM Since the github link isn't working at all. If you are having the problem that Itutorial had, then you need to do the following: In configmanager.cpp Search for: boolean[ALLOW_CHANGEOUTFIT] = getGlobalBoolean(L...
  20. ArkSeyonet

    Feature Vocations.xml mod, set different amount of summons for each vocation.

    Well I apprecaite that you guys liked the code, but unfortunately Im really out of scripting and coding again. Sorry, and I wish everyone the best.
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