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  1. Luan Luciano

    problems with TIBIAAPI

    I'm trying to update tibiaapi to version 13.32, I made some changes to the package, but I always get the same error, and I don't know how to decipher what's missing, can anyone help me? https://github.com/luanluciano93/TibiaAPI/tree/luan some package updates: Commits · luanluciano93/TibiaAPI...
  2. Luan Luciano

    OTC 13.32

    https://github.com/Nottinghster/otclient/tree/new-layout
  3. Luan Luciano

    DPS Tracker

    @Xikini great script, thanks for sharing. Just one detail I recently learned: if you want to turn a number positive, just use math.abs(x)
  4. Luan Luciano

    Action [1.3] Bomberman 💣💥

    Hello @Snavy, thanks for the contribution, great script! I don't know if you like to ask or suggestions... I would like to ask if the table that keeps the ids of the players that are in the event could not be local? One suggestion, the creation of a "removePlayer" function for the question of...
  5. Luan Luciano

    TFS 1.X+ Increases weapon attack.

    local attrEnchantCount = target:getCustomAttribute('maxattr') or if attrEnchantCount == 0 then
  6. Luan Luciano

    Problem in getMoney() function in TFS 1.5 nekiro 860

    Obrigado pela resposta Roddet, eu já tinha feito isso e realmente resolveu o problema de contagem do getMoney(), porém estou com um comportamento estranho dos NPCs em relação ao valor. Então resolvi sacar essa moeda e de valor tão alto.
  7. Luan Luciano

    Problem in getMoney() function in TFS 1.5 nekiro 860

    Guys, I'm having problems with the getMoney() function in TFS 1.5 nekiro, when I have a value above 4294967296 gold coins, getMoney() bugs.
  8. Luan Luciano

    isGuildLeader function

    Sorry if I'm talking nonsense, but I always use if player:getGuildLevel() >= 3 then to check if it's a leader ....
  9. Luan Luciano

    [8.6] TFS 1.5 RinkachiOT Custom server

    i am here! rsrs
  10. Luan Luciano

    Feature [TFS 1.5] Talkaction on/off Old Magic Wall

    I did all the steps and it didn't work. TFS 1.5 NEKIRO
  11. Luan Luciano

    [TFS 0.4] Save Player on Advance and heal optionally

    local config = { savePlayer = true, healPlayerOnLevel = false, skillsTable = { [SKILL__LEVEL] = {text = "LEVEL UP", textColor = TEXTCOLOR_WHITE}, [SKILL__MAGLEVEL] = {text = "MAGIC UP", textColor = TEXTCOLOR_BLUE}, [SKILL_AXE] = {text = "AXE UP", textColor =...
  12. Luan Luciano

    [TFS 1.5 Downgrade Nekiro] Problem in killing summons for task count

    At first I thought it could be an error in the getMaster() function, but I saw that there was no problem with it. After several tests, I realized that, for example, when attacking an Orshaball with summoned demons, and killing them all at the same time, maybe the orsha dies first and the demons...
  13. Luan Luciano

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    Thanks kongra and gesior. It's sad to see that such interesting things are not merged... About OTS Statistics, is it good to use it in a reproduction environment, would it affect the progress of the server in any way?
  14. Luan Luciano

    Problem differentiating ORIGIN between WEAPON and SPELL

    Perfect, thank you!
  15. Luan Luciano

    [LINUX] Installing NGINX on Ubuntu 22.04

    Hello, this tutorial is a part of the main topic: "Full infrastructure tutorial to start a TF 1.x server on Ubuntu 22.04" ... It is part of the 1st installation of the LEMP stack on Ubuntu 22.04: NGINX. STEP 1 - HOW TO INSTALL THE NGINX WEB SERVER To show web pages to your site visitors, we...
  16. Luan Luciano

    [LINUX] Complete Infrastructure Tutorial to Start a TFS 1.x Server on Ubuntu 22.04

    TOPIC UNDER CONSTRUCTION This tutorial will consist of several step-by-step (topics) on how to set up all the infrastructure to bring a TFS 1.x server online on Linux Ubuntu 22.04. STARTING THE LINUX MACHINE It is important that every time you log into your UBUNTU machine you update the...
  17. Luan Luciano

    Problem differentiating ORIGIN between WEAPON and SPELL

    I'm creating a life leech system, but I want it to be done only by attacks with enchanted weapons ... onHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin) I edited a new wand by the weapons file... but its 'origin' damage is ORIGIN_SPELL, just...
  18. Luan Luciano

    [TFS 1.5 NEKIRO] Problem with "reload scripts"

    The problem also happen in onTimer functions...
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