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  1. sfmlarl

    Condition in spell with math.random

    I made a script that magic has a certain percentage to leave or not a condition (1.100), but that's no good, when I reload serve one time it always leaves the condition, when I click again it never fails condition. Would anyone say that this problem is?
  2. sfmlarl

    Request a action-movements(?)

    I was wondering how does a script to add attributes to an item. For example, there is a system upgrade items (which gives the item a +1 atk, defense ...). But I do want to give a percentage +1 magic defense (fogo. ..), immunity .. kind of like in items.xml, so he saw action. Ty, Excuse my...
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