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The player kills the creature, then dies before the function is called, but the owner has already been stored in the variable, the function will search the player and will not find..
very good! However there is a missing condition that is enabling a possible crash ...
if (owner->getAutoLootItem(item->getID())){
g_game.internalPlayerAddItem(owner, item, true, CONST_SLOT_WHEREEVER);
autolooted = autolooted + ", " +...
local config = {
[PLAYERSEX_MALE] = {381, 383, 385, 387, 389, 391, 393},
[PLAYERSEX_FEMALE] = {382, 384, 386, 388, 390, 392, 394},
msgSucess = 'Congratulations! You get full random addon!',
msgNoHaveDoll = 'You do not have the addon doll.',
msgHaveAllOutfits = 'You already...
local config = {
[PLAYERSEX_MALE] = {381, 383, 385, 387, 389, 391, 393},
[PLAYERSEX_FEMALE] = {382, 384, 386, 388, 390, 392, 394},
msgSucess = 'Congratulations! You get full random addon!',
msgNoHaveDoll = 'You do not have the addon doll.',
msgHaveAllOutfits = 'You already...
local config = {
[PLAYERSEX_MALE] = {381, 383, 385, 387, 389, 391, 393},
[PLAYERSEX_FEMALE] = {382, 384, 386, 388, 390, 392, 394},
msgSucess = 'Congratulations! You get full random addon!',
msgNoHaveDoll = 'You do not have the addon doll.',
msgHaveAllOutfits = 'You already...
function StdModule.promotePlayer(cid, message, keywords, parameters, node)
local npcHandler = parameters.npcHandler
if npcHandler == nil then
error("StdModule.promotePlayer called without any npcHandler instance.")
end
if not npcHandler:isFocused(cid) then
return...
local config = {
poss1 = {
{x = 1012, y = 997, z = 7},
{x = 1015, y = 998, z = 7},
{x = 1012, y = 1001, z = 7},
{x = 1015, y = 1002, z = 7},
{x = 1012, y = 1005, z = 7},
{x = 1015, y = 1006, z = 7}
},
poss2 = {
{x = 1012, y =...
local poss1 = {
{x = 1012, y = 997, z = 7},
{x = 1015, y = 1006, z = 7}
}
function del(pos, id)
local thing = getTileItemById(pos, id).uid
if thing > 0 then
doRemoveItem(thing)
end
end
function onThink(interval, lastExecution)
if getGlobalStorageValue(str) == 1...
local Storage = {
DeeperBanutaShortcut = 25121
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if itemEx.actionid ~= 62378 then
return false
end
if getPlayerStorageValue(cid, Storage.DeeperBanutaShortcut) > 0 then
doPlayerSendTextMessage(cid...