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  1. qmerdamano

    RedBlue TeamWar

    Changed guid system. Overview Started with 7 cause i have more rows in my database from previous test, but it will start at 1 player->setGUID Now gets the id from the real_online table, instead of the player id, as everybody can use the same character, now the id will not be the same...
  2. qmerdamano

    Request maps you need here!

    Need a default map for my project, 10.98 It's open source so anybody will be allowed to change it, doesn't need npcs, i can make it. GitHub - psychonaut04/forgottenserver-teamwar: Team war modifications of the free and open-source MMORPG server emulator written in C++
  3. qmerdamano

    RedBlue TeamWar

    Fixed bug on counts New player get the previous one count, instead of count total +1, will work pretty with config.lua max count for each character. And now the new table is working on database, i did a new one, with same function as online players, but i didn't wanted to change that one, so...
  4. qmerdamano

    RedBlue TeamWar

    Yea, and thanks, i'll try to keep this project up
  5. qmerdamano

    RedBlue TeamWar

    Hello, i'm here to show my project on github, it's just like the basic team war ots, but i did some source modifications and it's for the latest TFS. The server is like, login and play, get level killing but when logout you'll need to do again, just war for fun. You can download if you wanna...
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