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  1. M

    Can you move a spell's combat area after creating it with an array?

    Say I create a spell's combat area in its own lua file, like this: local circle = { {0, 0, 1, 0, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 3, 1, 0}, {1, 1, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 0, 1, 0, 0} } local combat =...
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