local top_left = {x = 1000, y = 1000, z = 7}
local bottom_right = {x = 1000, y = 1000, z = 7}
local double_exp_area = top_left, bottom_right
local has_double_exp = 99918 --storage
function onStepIn(cid, item, itemEx, fromPosition, toPosition)
if getPlayerStorageValue(cid, has_double_exp) < 1...