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    OTClient Aura Placement

    PM if he got it 😉 Jokes aside, what do people expect. Ofcourse you can ask owner to not steal. But it's okay for you to steal with your other hand? 1629569480 Next time PM the OP, since we going off topic. Also i've used other servers sprites as placeholder. But I state on the images that they...
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    OTClient Aura Placement

    Tbh whole community is built on stealing and leeching, i think cipsoft feel same with you aswell 🤔
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    Catalysium - Development Thread

    As i wrote in discord: I've been lightly working on the UI We are even looking for mapper, if you are intressted send me a pm
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    TFS 1.2 How to change effect offset

    Post the script
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    TFS 1.2 How to change effect offset

    Why complicate things? Just take care of it in lua ... local position = player:getPosition() position.x = position.x + 1 position:sendMagicEffect(CONST_ME_FIREAREA)
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    Catalysium - Development Thread

    Been a while since last update. Alot of changes has been made. Many of these changes can not be presented visually. We have added 30+ new monsters. So we are in total of 135+ monsters ingame. We have been working on the map and a tutorial for beginners. Here is a sneak peek...
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    OTClient 1.0 (Release)

    As mehah said, i rather have him to focus on crucial parts with the otclient than supporting newer or older protocols. At the end Otclient, can be anything you want. You just need to put the time and effort into it. I will start moving also to your version Mehah. So I can help improve the...
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    [8.60/8.00/7.72] Clean TFS 1.5 Downport

    That's how you kill all the old tfs versions. Great work 😉
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    OTClient 1.0 (Release)

    Tbh if People who make oldschoool with otclient. Does the protocol even matter? Just exchange dat and spr, disable new features. I just see no need to support older versions even newer ones. Extend the client with useful features and stabilize it is more important in my eyes. But maybe some...
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    OTClient 1.0 (Release)

    Thanks for your huge contribution Mehah, i even consider to move to your version of Otclient. What i would like to see which will make it easier for beginners aswell an update to the otui. How to fetch panels, label and more. Instesd by getChildById, like OTCV8 have is spellWindow.spellLabel...
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    TFS 1.X+ Sources, where is summons reactiontime set?

    If that is the case, check this out: Post in thread 'Weird monster behaviour in TFS 1.1?' Solved - Weird monster behaviour in TFS 1.1? (https://otland.net/threads/weird-monster-behaviour-in-tfs-1-1.228021/post-2200365)
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    Catalysium - Development Thread

    Thanks, sorry no release date yet. Follow us on discord for more information Thank you mate 😊 You helped me to get started with otclient, so i'm grateful for your help. Sure thing i'll pm you ☺
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    Catalysium - Development Thread

    Teaser 2: Open ingame map (Work in progress, many ideas can be done with it) Ingame minimap illustrated by: @SCREECH 😍 Earthquake does feel real? Mount by right click Mount or ctrl + R
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    TFS 1.X+ Summons teleporting faster (onThink too slow)

    Here is a example how you can achive it. If you dont want to make any source edits. Replace: otland/forgottenserver (https://github.com/otland/forgottenserver/blob/master/data/lib/core/creature.lua#L97) function teleportSummon(summonId, masterId) local summon = Monster(summonId) if not...
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    Catalysium - Development Thread

    Exactly, alot has changed since then. But the vision is still the same. Cheers mate 😊
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    Catalysium - Development Thread

    Thank you, cheers 😊
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    Catalysium - Development Thread

    Update, which has been posted on our discord for days: First of all i would like to thank @Cwiras for the beautiful map and logo 😍 Updated the main post! Some server & client updates: Reworked the evolution system. Right click and evolve: Added daily reward system! Tier system, upgrade your...
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    Linux Segment fault, bt full code, where to look? TFS 1.3

    You should pass player uid as argument then check if player exsist in the addEvent. addEvent(function(id) local myPlayer = Player(id) if not myPlayer then return end if myPlayer:getStorageValue(fishHireStorage) ~= 1 then myPlayer:setStorageValue(fishHireStorage...
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    Catalysium - Development Thread

    Cheers mate 😊 Hehe thanks man, I did not know that. I appericate it 😅 Thanks everyone who left your support with a like or comment. Keeps me motivated!
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