Hello :thumbup:
I have two problems with script:
function onThink(interval, lastExecution)
local catapultSpec = getSpectators({x = 84, y = 123, z = 7}, 5, 5, false)
local damage = math.random(100, 300)
local shooted = false
if catapultSpec ~= nil then
for i = 1, #catapultSpec do...