function skinMonster(cid,item,skin)
local random = math.random(1,8)
if(random == 1) then
doPlayerAddItem(cid,skin,1)
doSendMagicEffect(getThingPos(item.uid), CONST_ME_MAGIC_RED)
else
doSendMagicEffect(getThingPos(item.uid), CONST_ME_POFF)
end
doTransformItem(item.uid,item.itemid+1)...