Damon
Check my status to contact me :)
Just found this game the other day while browsing through GOG store and decided to give it a try since it was free anyway.
It's available for free on Steam and GOG
After creating your character and choosing the stats, class, origin etc you start out in an abandoned building in a medieval fantasy-like setting. You were left with a note from an unknown person that appears to be on your side and tells you that you forgot your memories and you should find a person named Meddock (iirc) in a nearby village. That's it. So, without any kind of (mini-)map you now set out to explore the world and find the nearby village. Before actually arriving at said village I took a detour and explored my surroundings a bit and the cool thing is that the world is really open for you to explore and rewards you for discovering it. Well, to be fair, I wandered a bit far off the path and was killed by some op monsters but that's not what I'm getting at. Even the second letter you get when you arrive in the first village tells you that it's up to you to follow the letters' directions and discover your true self (your memories were erased), or you can just become your "new" identity that was created to protect you and forget about your old life roaming the world as you please. It's all about looting, exploration, some quests, Oldschool elements that make things harder (at night you miss more arrows and while you can camp you can also be attacked by monsters during sleep if you don't choose a safe location). In the first village I tried to steal a priest's potion and he struck me down with like 2 thunder strikes lol. I managed to steal from a bartender though so, trial and error. Also, when you set your skillpoints when creating your char choose wisely. Of weapon skills I skilled bow a lot and 1 point in sword. First weapon was a short-blade and now I had weapon penalty and armor penalty because I am not skilled to wear it You can buy a map in the first village but it's not a "live" map. You just can use it for reference to guess where you are. Combat is tactical turn-based but not instanced or anything so you use the world and its' surroundings to your advantage. You also don't press "next turn" or smth like that. It all integrates really nice with the game and doesn't really feel turn based imho (not that I dislike turn-based games anyway).
Here are some screenshots attached (give it a try if you're bored). Feel free to post screenshots in case you play, too
It's available for free on Steam and GOG
Eschalon: Book I on Steam
Eschalon: Book I is an old-school role-playing game that will take you across massive outdoor environments and deep into dozens of sprawling dungeons as you seek to uncover the mystery of who you are. It features a tile-built, turn-based game world where the result of absolutely every action is...
store.steampowered.com
Eschalon: Book I
Waking up in a strange place with no memory of who you are, you must undertake the diffic
www.gog.com
After creating your character and choosing the stats, class, origin etc you start out in an abandoned building in a medieval fantasy-like setting. You were left with a note from an unknown person that appears to be on your side and tells you that you forgot your memories and you should find a person named Meddock (iirc) in a nearby village. That's it. So, without any kind of (mini-)map you now set out to explore the world and find the nearby village. Before actually arriving at said village I took a detour and explored my surroundings a bit and the cool thing is that the world is really open for you to explore and rewards you for discovering it. Well, to be fair, I wandered a bit far off the path and was killed by some op monsters but that's not what I'm getting at. Even the second letter you get when you arrive in the first village tells you that it's up to you to follow the letters' directions and discover your true self (your memories were erased), or you can just become your "new" identity that was created to protect you and forget about your old life roaming the world as you please. It's all about looting, exploration, some quests, Oldschool elements that make things harder (at night you miss more arrows and while you can camp you can also be attacked by monsters during sleep if you don't choose a safe location). In the first village I tried to steal a priest's potion and he struck me down with like 2 thunder strikes lol. I managed to steal from a bartender though so, trial and error. Also, when you set your skillpoints when creating your char choose wisely. Of weapon skills I skilled bow a lot and 1 point in sword. First weapon was a short-blade and now I had weapon penalty and armor penalty because I am not skilled to wear it You can buy a map in the first village but it's not a "live" map. You just can use it for reference to guess where you are. Combat is tactical turn-based but not instanced or anything so you use the world and its' surroundings to your advantage. You also don't press "next turn" or smth like that. It all integrates really nice with the game and doesn't really feel turn based imho (not that I dislike turn-based games anyway).
Here are some screenshots attached (give it a try if you're bored). Feel free to post screenshots in case you play, too
Attachments
-
20221111214054_1.jpg190.1 KB · Views: 107 · VirusTotal
-
d7dfb93e6b070508b51140731e6efcda.png203 KB · Views: 111 · VirusTotal
-
a8bd84ed3a864a2c9c54fb38ad271b34.png193.8 KB · Views: 111 · VirusTotal
-
3527be2a8c69f0efb8afa492f0415509-1.jpg433.5 KB · Views: 115 · VirusTotal