void Party::broadcastPartyLoot(const std::string& loot)
{
PlayerVector::iterator it;
leader->sendChannelMessage("", loot, SPEAK_CHANNEL_Y, 12); // 12 is number for loot channel
if(!memberList.empty())
{
for(it = memberList.begin(); it != memberList.end(); ++it)
(*it)-> sendChannelMessage("", loot, SPEAK_CHANNEL_Y, 12);
}
}