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rl tibia profession rework hhhhhh

Exeus

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"Dev Note Vocation Definitions
Over three years ago, we presented you a rough concept to redefine the four vocations. Due to several internal and external factors we had to put off our work on this topic.

After all the time that has passed by, it is finally time again to pick up our work. Of course, we checked your feedback we received back then, but we also want to know what you, the community of today, is thinking about our current thoughts regarding vocations.

Therefore, our game designer Evonary drew up a new and reworked, but still rough concept of how vocations could be defined in the future.
Please note: It is only a rough draft. Nothing is carved into stone and everything is still subject to change. This is only a first vision and in no way a detailed concept ready to be developed. We have still a long way to go but right now we want to hear your feedback about our first vision to see if there are any major flaws we have overlooked, and we are curious how you like it altogether.

Please also note that we had to exclude any PvP related topics in this first draft. We focused only on the PvE aspect of the game. We are aware that once we include PvP into the development, certain things have to be reviewed again.

Of course, we can only work on the vocations if we are willing to change, adjust or even to implement new stuff into the game. Therefore, our ideas are based on the following conditions (please note again that everything is still subject to change):
  • Adjustment and revision of the buff, debuff, damage over time systems.
  • Adjustment of the rune and spell system.
  • Reworking of the summon system.
  • Adjustment of the enchanted weapon system.
  • Adjustment of the capacity, mana and hitpoints increase at level up.
  • Adjustment of the promotions.
  • Adjustment of armory and weapons.
  • Implementation of critical hits.
  • Implementation of a hit chance for all kinds of attacks.
  • Implementation of a second promotion with new special skills.
  • Adjustment of the skill progress.
In the following, you find four links which lead you to four different threads, one for each vocation. In the threads, we show you a rough concept of each vocation. You will also find a short template with some questions we would like to ask you.

Knight
Druid
Sorcerer
Paladin

Please understand that this is only a rough concept and that we cannot give you more details right now. Also, everything is still subject to change and there is no guarantee for the concepts to be developed.

We are looking forward to your feedback!
Your Community Managers


TL;DR
Only MS Can Use SD.
EK Cant Use MW
Second Promotion
Crit Chance
Rework HP/MANA Per Levelek System
 
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Honestly it's hard to tell if it's good or bad at the moment. You can't just say knight will have no mwall.. For all you know they will get spells that "challenge" in PvP as in drag you to them or make you go slow.

I like that they are trying to rework some things though.
 
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