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Lua Spell animation doesnt cover the entire area

Upri5e

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Joined
Apr 17, 2024
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I am trying to edit the shape of the Eternal Winter spell to a diamond shape. Anytime I use this specific area the animation doesnt play on all cells it should. But if I cast the spell and then have the player move while the spell is active the animation starts to play on the other cells.
Note: I tried CONST_ME_GROUNDSHAKER effect seems like it doesnt have the same problem. Is there a way I can edit how these effects fire ?
OTClient 2024-04-21 12-38-50 (1).gif
This is the area I am using:
Code:
AREA_DIAMOND = {
    {0, 0, 0, 1, 0, 0, 0},
    {0, 0, 1, 1, 1, 0, 0},
    {0, 1, 0, 1, 0, 1, 0},
    {1, 0, 1, 3, 1, 0, 1},
    {0, 1, 0, 1, 0, 1, 0},
    {0, 0, 1, 0, 1, 0, 0},
    {0, 0, 0, 1, 0, 0, 0},
}

What I want to achieve beside this issue, is I want to be able to control when the cells in my area start and stop, but so far all I did is change the area cell values and this is the result
Any help is appreciated
 
I downloaded the latest from guthub. Is there another one?
or

or

 
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