Shoorkill
Member
- Joined
- Dec 17, 2018
- Messages
- 126
- Reaction score
- 21
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:eek:nCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:eek:nCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:eek:nCreatureSay(cid, type, msg) end
function onThink() npcHandler:eek:nThink() end
function creatureSayCallback(cid, type, msg)
if not npcHandler:isFocused(cid) then
return false
end
local function Kick(cid)
if isPlayer(cid) then
doRemoveCreature(cid)
end
end
if npcHandler.focus ~= cid then
return false
end
if msgcontains(msg, 'reset') then
local vezes = getResets(cid)
local rubys = (getPlayerLevel(cid) * 4000) * (vezes * 30 * 5) / 1000000
local dmspirits, shessences
if vezes == 0 then
dmspirits = 15
shessences = 10
else
dmspirits = (15 + (20 * vezes))
shessences = (10 + (20 * vezes))
end
if vezes == -1 or vezes == 0 then
selfSay('Deseja resetar seu personagem? Precisarei de ' .. dmspirits .. ' Shadow Herbs, ' .. shessences .. ' Blood Herbs e ' .. rubys .. 'kk\'s, aceita?')
talk_state = 6
else
selfSay('Deseja resetar seu personagem? Precisarei de ' .. dmspirits .. ' Shadow Herbs, ' .. shessences .. ' Blood Herbs e ' .. rubys .. 'kk\'s, aceita?')
talk_state = 6
end
end
if talk_state == 6 then
if isPremium(cid) and getPlayerLevel(cid) >= 800 then
if getPlayerVocation(cid) == 17 then
if getPlayerItemCount(cid, 13685) >= rubys and getPlayerItemCount(cid, 2804) >= dmspirits and getPlayerItemCount(cid, 2798) >= shessences then
selfSay('Reset!')
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Você resetou seu personagem.")
local health = getPlayerMaxHealth(cid)
local mana = getPlayerMaxMana(cid)
doResetLevel(cid)
setPlayerMaxHealth(cid, (health / 10) * (vezes + 1))
doPlayerAddHealth(cid, (health / 10) * (vezes + 1))
setPlayerMaxMana(cid, (mana / 15) * (vezes + 1))
doPlayerAddMana(cid, (mana / 15) * (vezes + 1))
setPlayerMaxCapacity(cid, 360)
doPlayerAddMagicLevel(cid, 25)
doSendMagicEffect(getCreaturePosition(cid), 12)
doPlayerAddResets(cid, 1)
doPlayerRemoveItem(cid, 13685, rubys)
doPlayerRemoveItem(cid, 2804, dmspirits)
doPlayerRemoveItem(cid, 2798, shessences)
addEvent(Kick, 2000, cid)
talk_state = 0
else
selfSay('Você não trouxe o que eu pedi...')
talk_state = 0
end
elseif getPlayerVocation(cid) == 18 then
if getPlayerItemCount(cid, 13685) >= rubys and getPlayerItemCount(cid, 2804) >= dmspirits and getPlayerItemCount(cid, 2798) >= shessences then
selfSay('Reset!')
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Você resetou seu personagem.")
local health = getPlayerMaxHealth(cid)
local mana = getPlayerMaxMana(cid)
doResetLevel(cid)
setPlayerMaxHealth(cid, (health / 10) * (vezes + 1))
doPlayerAddHealth(cid, (health / 10) * (vezes + 1))
setPlayerMaxMana(cid, (mana / 15) * (vezes + 1))
doPlayerAddMana(cid, (mana / 15) * (vezes + 1))
setPlayerMaxCapacity(cid, 360)
doPlayerAddMagicLevel(cid, 25)
doSendMagicEffect(getCreaturePosition(cid), 12)
doPlayerAddResets(cid, 1)
doPlayerRemoveItem(cid, 13685, rubys)
doPlayerRemoveItem(cid, 2804, dmspirits)
doPlayerRemoveItem(cid, 2798, shessences)
addEvent(Kick, 2000, cid)
talk_state = 0
else
selfSay('Você não trouxe o que eu pedi...')
talk_state = 0
end
elseif getPlayerVocation(cid) == 19 then
if getPlayerItemCount(cid, 13685) >= rubys and getPlayerItemCount(cid, 2804) >= dmspirits and getPlayerItemCount(cid, 2798) >= shessences then
selfSay('Reset!')
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Você resetou seu personagem.")
local health = getPlayerMaxHealth(cid)
local mana = getPlayerMaxMana(cid)
doResetLevel(cid)
setPlayerMaxHealth(cid, (health / 10) * (vezes + 1))
doPlayerAddHealth(cid, (health / 10) * (vezes + 1))
setPlayerMaxMana(cid, (mana / 15) * (vezes + 1))
doPlayerAddMana(cid, (mana / 15) * (vezes + 1))
setPlayerMaxCapacity(cid, 360)
doPlayerAddMagicLevel(cid, 25)
doSendMagicEffect(getCreaturePosition(cid), 12)
doPlayerAddResets(cid, 1)
doPlayerRemoveItem(cid, 13685, rubys)
doPlayerRemoveItem(cid, 2804, dmspirits)
doPlayerRemoveItem(cid, 2798, shessences)
addEvent(Kick, 2000, cid)
talk_state = 0
else
selfSay('Você não trouxe o que eu pedi...')
talk_state = 0
end
elseif getPlayerVocation(cid) == 20 then
if getPlayerItemCount(cid, 13685) >= rubys and getPlayerItemCount(cid, 2804) >= dmspirits and getPlayerItemCount(cid, 2798) >= shessences then
selfSay('Reset!')
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Você resetou seu personagem.")
local health = getPlayerMaxHealth(cid)
local mana = getPlayerMaxMana(cid)
doResetLevel(cid)
setPlayerMaxHealth(cid, (health / 10) * (vezes + 1))
doPlayerAddHealth(cid, (health / 10) * (vezes + 1))
setPlayerMaxMana(cid, (mana / 15) * (vezes + 1))
doPlayerAddMana(cid, (mana / 15) * (vezes + 1))
setPlayerMaxCapacity(cid, 360)
doPlayerAddMagicLevel(cid, 25)
doSendMagicEffect(getCreaturePosition(cid), 12)
doPlayerAddResets(cid, 1)
doPlayerRemoveItem(cid, 13685, rubys)
doPlayerRemoveItem(cid, 2804, dmspirits)
doPlayerRemoveItem(cid, 2798, shessences)
addEvent(Kick, 2000, cid)
talk_state = 0
else
selfSay('Você não trouxe o que eu pedi...')
talk_state = 0
end
end
else
selfSay('Volte aqui quando estiver mais forte, jovem aprendiz.')
talk_state = 0
end
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
Last edited: