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Target Problem!

Quab

Mapper/C++ User
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Hello all OT-Landers!

I found such a big bug in my server.
When someone attack a player. (PK)
The player you trying to kill get the red square around him.
And when he go up for a stair and down again the target is still there but it's not able for me to attack him. I need to escape the target and right click him again.
So i wonder how to makes the red target square remove automaticly when move up and down for a stair?
Thanks!
REP++!
 
Problem 1. - A red square? Such as a red skull? Or an actual square? (Probably Messed Up PK Sources?)
Problem 2. - It's common, and it will only be able to fix with a source edit.. It does this in all servers.
 
Are you using a server of protocol 8.60 or higher?
Are you using TFS 0.3.6?

If you answered "Yes" to all of the above questions then Thread #90537 (How to make your server client 8.61 Tutorial) might be exactly what you've been looking for!


//hotkey fix #973501
 
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