std::string Player::getPVPRank(uint32_t level) const
{
std::string ranga = "Newbie";
if(level >= 20 && level <= 25)
{
ranga = "Player";
}
else if(level > 25 && level <= 30)
{
ranga = "Regular";
}
else if(level > 30 && level <= 50)
{
ranga = "Hunter";
}
else if(level > 50 && level <= 100)
{
ranga = "Demon";
}
else if(level > 100)
{
ranga = "Master";
}
return ranga;