1) 200 rp has got 2,1k hp, Renacashi hit was about 950-1,1k+ olanarcs hit-600-700 i guess+ this 160 rp....combo and bb.
Raxor used a bot, every one knows it.
2) refund. maybe i used the wrong word, i just wanted to say that it's much harder to get levels with paladin than knight.
3) when I was traped with my 170 rp I survived maybe 4 seconds hit by about 6-8 ppl, all were about 100-160 lev mages+210ek+2 pallys. Since i do not use any bots i died quickly, i just could not survive the combe they made. but 170 ek who got a hit with magebomb from 5 sorcerers every 120+ level, there were also 150+ ms'es did not even went to red hp...
0.5s is still too much, can't it be just as it was? Did anybody complain about that? Now you gonna hear complains. What you're doing is wrong. I heared you gonna reduce the heal od paladins, what will they become then? Now 200 rp heals with exura gran for 700-750 hp and san for 1650-1800, what will be after? 200 rp will die killed by 3 ms'es on 100 levels...Paladins hits made with mas san suck! 200 rp hits for 500...on monster! Assassin stars suck too...they have 65 atk but 75% of hits do not even do any dmg and the rest is like 1-400, most of them are for around 200hp <all in monsters>
Knights hit usually for 400-500 with melee and quite often for much more, i saw a 140 ek hitting for 1,2k....what the hell? But knight's exori and exori gran suck...they should be stronger.