100% Bad tabbed!
Hello otlanders,
Long story short, this script is configured to, when you step into a tile with configured actionid it will show tutorial hint: Example:
Also its including map marks script into this lua, ive tried some of the hints and they work 100%
Tested on: 0.3.6
Go to folder movements and open movements.xml, add this line below:
Now goto movements/scripts and create new lua and name it "tutorialtile.lua" and paste the script below:
Enjoy!
Hello otlanders,
Long story short, this script is configured to, when you step into a tile with configured actionid it will show tutorial hint: Example:
Also its including map marks script into this lua, ive tried some of the hints and they work 100%
Tested on: 0.3.6
Go to folder movements and open movements.xml, add this line below:
Code:
<movevent type="StepIn" actionid="10001-100019" event="script" value="tutorialtile.lua"/>
Now goto movements/scripts and create new lua and name it "tutorialtile.lua" and paste the script below:
Lua:
local otswe_tutid = {
first_tutorialid = 1,--(Tutorial How To Use Arrow Keys)
second_tutorialid = 2, --(Tutorial How To Use Automap)
third_tutorialid = 3, --(Tutorial Mark Your Quest Button, to open quest log)
fourth_tutorialid = 4, --(Tutorial How To Open A Chest + Drag The Item)
fifth_tutorialid = 5, --(Tutorial How To Drag The Armor From Your Bag To Your Armor Slot)
sixth_tutorialid = 6, --(Tutorial How To Use A Torch)
seventh_tutorialid = 7, --(Tutorial Which Will Mark Your Battle Screen)
eighth_tutorialid = 8, --(Tutorial How To Open Dead Creatures)
ninth_tutorialid = 9, --(Tutorial How To Drag Loot)
tenth_tutorialid = 10, --(Tutorial How To Dig Holes With A Shovel)
eleventh_tutorialid = 11, --(Tutorial How To Use Rope To Climb Up On Rope Spots)
twelfth_tutorialid = 12, --(Tutorial This Will Open Outfit Window)
thirteenth_tutorialid = 13, --(Tutorial How To Sell Items & Buy Items From Npc)
fourteenth_tutorialid = 14, --Tutorial This Will Tell You To Look On The Map Marks)
fifteenth_tutorialid = 15, --(Tutorial No Idea)
sixteenth_tutorialid = 16, --(Tutorial This Will Warn You From White Skulls or Red Skulls)
seventeenth_tutorialid = 17, --(Tutorial No Idea)
eighteenth_tutorialid = 18, --(Tutorial This Will Mark Your Follow Button)
nineteenth_tutorialid = 19 --(Tutorial This Will Mark Your Health Bar)
}
local otswe = {
first_tutorial = 10001, -- Edit to unused actionid & storage & storage (Tutorial How To Use Arrow Keys)
second_tutorial = 10002, -- Edit to unused actionid & storage (Tutorial How To Use Automap)
third_tutorial = 10003, -- Edit to unused actionid & storage (Tutorial Mark Your Quest Button, to open quest log)
fourth_tutorial = 10004, -- Edit to unused actionid & storage (Tutorial How To Open A Chest + Drag The Item)
fifth_tutorial = 10005, -- Edit to unused actionid & storage (Tutorial How To Drag The Armor From Your Bag To Your Armor Slot)
sixth_tutorial = 10006, -- Edit to unused actionid & storage (Tutorial How To Use A Torch)
seventh_tutorial = 10007, -- Edit to unused actionid & storage (Tutorial Which Will Mark Your Battle Screen)
eighth_tutorial = 10008, -- Edit to unused actionid & storage (Tutorial How To Open Dead Creatures)
ninth_tutorial = 10009, -- Edit to unused actionid & storage (Tutorial How To Drag Loot)
tenth_tutorial = 10010, -- Edit to unused actionid & storage (Tutorial How To Dig Holes With A Shovel)
eleventh_tutorial = 10011, -- Edit to unused actionid & storage (Tutorial How To Use Rope To Climb Up On Rope Spots)
twelfth_tutorial = 10012, -- Edit to unused actionid & storage (Tutorial This Will Open Outfit Window)
thirteenth_tutorial = 10013, -- Edit to unused actionid & storage (Tutorial How To Sell Items & Buy Items From Npc)
fourteenth_tutorial = 10014, -- Edit to unused actionid & storage (Tutorial This Will Tell You To Look On The Map Marks)
fifteenth_tutorial = 10015, -- Edit to unused actionid & storage (Tutorial No Idea)
sixteenth_tutorial = 10016, -- Edit to unused actionid & storage (Tutorial This Will Warn You From White Skulls or Red Skulls)
seventeenth_tutorial = 10017, -- Edit to unused actionid & storage (Tutorial No Idea)
eighteenth_tutorial = 10018, -- Edit to unused actionid & storage (Tutorial This Will Mark Your Follow Button)
nineteenth_tutorial = 10019 -- Edit to unused actionid & storage (Tutorial This Will Mark Your Health Bar)
}
local otswe_mapmark = {-- [url]http://1.imgland.net/nr6WE51.png[/url] --//This link will show you the ids of all map marks
{markid = 1, posistion = {x = 1000, y = 1000, z = 7}, description = "Temple"},
{markid = 2, posistion = {x = 777, y = 654, z = 7}, description = "Shop"},
}
function onStepIn(cid, item, position, fromPosition)
if isPlayer(cid) then
if item.actionid == otswe.first_tutorial and getPlayerStorageValue(cid,otswe.first_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.first_tutorialid)
setPlayerStorageValue(cid, otswe.first_tutorial, 1)
elseif item.actionid == otswe.second_tutorial and getPlayerStorageValue(cid,otswe.second_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.second_tutorialid)
setPlayerStorageValue(cid, otswe.second_tutorial, 1)
elseif item.actionid == otswe.third_tutorial and getPlayerStorageValue(cid,otswe.third_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.third_tutorialid)
setPlayerStorageValue(cid, otswe.third_tutorial, 1)
elseif item.actionid == otswe.fourth_tutorial and getPlayerStorageValue(cid,otswe.fourth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.fourth_tutorialid)
setPlayerStorageValue(cid, otswe.fourth_tutorial, 1)
elseif item.actionid == otswe.fifth_tutorial and getPlayerStorageValue(cid,otswe.fifth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.fifth_tutorialid)
setPlayerStorageValue(cid, otswe.fifth_tutorial, 1)
elseif item.actionid == otswe.sixth_tutorial and getPlayerStorageValue(cid,otswe.sixth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.sixth_tutorialid)
setPlayerStorageValue(cid, otswe.sixth_tutorial, 1)
elseif item.actionid == otswe.seventh_tutorial and getPlayerStorageValue(cid,otswe.seventh_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.seventh_tutorialid)
setPlayerStorageValue(cid, otswe.seventh_tutorial, 1)
elseif item.actionid == otswe.eighth_tutorial and getPlayerStorageValue(cid,otswe.eighth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.eighth_tutorialid)
setPlayerStorageValue(cid, otswe.eighth_tutorial, 1)
elseif item.actionid == otswe.ninth_tutorial and getPlayerStorageValue(cid,otswe.ninth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.ninth_tutorialid)
setPlayerStorageValue(cid, otswe.ninth_tutorial, 1)
elseif item.actionid == otswe.tenth_tutorial and getPlayerStorageValue(cid,otswe.tenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.tenth_tutorialid)
setPlayerStorageValue(cid, otswe.tenth_tutorial, 1)
elseif item.actionid == otswe.eleventh_tutorial and getPlayerStorageValue(cid,otswe.eleventh_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.eleventh_tutorialid)
setPlayerStorageValue(cid, otswe.eleventh_tutorial, 1)
elseif item.actionid == otswe.twelfth_tutorial and getPlayerStorageValue(cid,otswe.twelfth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.twelfth_tutorialid)
setPlayerStorageValue(cid, otswe.twelfth_tutorial, 1)
elseif item.actionid == otswe.thirteenth_tutorial and getPlayerStorageValue(cid,otswe.thirteenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.thirteentht_tutorialid)
setPlayerStorageValue(cid, otswe.thirteenth_tutorial, 1)
elseif item.actionid == otswe.fourteenth_tutorial and getPlayerStorageValue(cid,otswe.fourteenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.first_tutorialid)
setPlayerStorageValue(cid, otswe.fourteenth_tutorial, 1)
elseif item.actionid == otswe.fifteenth_tutorial and getPlayerStorageValue(cid,otswe.fifteenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.fifteenth_tutorialid)
setPlayerStorageValue(cid, otswe.fifteenth_tutorial, 1)
elseif item.actionid == otswe.sixteenth_tutorial and getPlayerStorageValue(cid,otswe.sixteenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.sixteenth_tutorialid)
setPlayerStorageValue(cid, otswe.sixteenth_tutorial, 1)
elseif item.actionid == otswe.seventeenth_tutorial and getPlayerStorageValue(cid,otswe.seventeenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.seventeenth_tutorialid)
setPlayerStorageValue(cid, otswe.seventeenth_tutorial, 1)
elseif item.actionid == otswe.eighteenth_tutorial and getPlayerStorageValue(cid,otswe.eighteenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.eighteenth_tutorialid)
setPlayerStorageValue(cid, otswe.eighteenth_tutorial, 1)
elseif item.actionid == otswe.nineteenth_tutorial and getPlayerStorageValue(cid,otswe.nineteenth_tutorial) == -1 then
doPlayerSendTutorial(cid, otswe_tutid.nineteenth_tutorialid)
setPlayerStorageValue(cid, otswe.nineteenth_tutorial, 1)
end
end
end
if isPlayer(cid) and getPlayerStorageValue(cid,otswe.fourteenth_tutorial) == -1 then
for _, o in pairs(otswe_mapmark) do
doPlayerAddMapMark(cid, o.posistion, o.markid, o.description ~= nil and o.description or "")
setPlayerStorageValue(cid, otswe.fourteenth_tutorial, 1)
end
return TRUE
end
Enjoy!