Hello!
I'm brought here today to release a very useful script for
open-tibia servers.
What is it?
It's a tool, under three different names.
They are, Squeezing Gear of Girlpower, Sneaky Stabber of Eliteness
and Whacking Driller of Fate
How do they look?
Just match the color of the font above and the color of
the sprite given on the items below. For color-blinds, I'll write next to the item too!
Squeezing Gear of Girlpower.
Sneaky Stabber of Eliteness.
Whacking Driller of Fate.
What do they do?
These magnificent tool are useful. Why?
I'm going to tell you a secret, it works as a Rope, Shovel, Pick, Machete, Hammer and a Crowbar!
All in the same tool, and it weights only 3.00 oz.
Isn't that great?!
Script and Guide:
First of all, we'll go to the Actions.xml, inside of your server
directory to make sure that you will direct the script right!
Open actions.xml in any software that allows you to modify with.
Following lines should be placed anywhere. But I suggest you to
make an own section for it. So just copy and paste!
Actions.xml
And then just go with a basic save of your document.
Now! We'll head in to action scripts, in; ServerDirectory/data/actions/scripts/tools.
Create a LUA file there, and paste all this in the file.
Squeezings.lua
That was everything I guess! :thumbup:
One more thing!
Is the script tested?
It's tested, and I verify the script as complete.
Tested on: TFS 3.6.0pl1(Crying Damson)
TFS 0.4.0 as well.
Hope you will enjoy it, because I do!
Your sincerely,
Siramix!
I'm brought here today to release a very useful script for
open-tibia servers.
What is it?
It's a tool, under three different names.
They are, Squeezing Gear of Girlpower, Sneaky Stabber of Eliteness
and Whacking Driller of Fate
How do they look?
Just match the color of the font above and the color of
the sprite given on the items below. For color-blinds, I'll write next to the item too!
What do they do?
These magnificent tool are useful. Why?
I'm going to tell you a secret, it works as a Rope, Shovel, Pick, Machete, Hammer and a Crowbar!
All in the same tool, and it weights only 3.00 oz.
Isn't that great?!
Script and Guide:
First of all, we'll go to the Actions.xml, inside of your server
directory to make sure that you will direct the script right!
Open actions.xml in any software that allows you to modify with.
Following lines should be placed anywhere. But I suggest you to
make an own section for it. So just copy and paste!
Actions.xml
Code:
<!-- Tool Squeezings -->
<action fromid="10511" toid="10516" event="script" value="tools/squeezings.lua"/>
And then just go with a basic save of your document.
Now! We'll head in to action scripts, in; ServerDirectory/data/actions/scripts/tools.
Create a LUA file there, and paste all this in the file.
Squeezings.lua
Code:
local holes = {468, 481, 483, 7932}
local holeId = {294, 369, 370, 383, 392, 408, 409, 427, 428, 430, 462, 469, 470, 482, 484, 485, 489, 924, 3135, 3136}
function onUse(cid, item, fromPosition, itemEx, toPosition)
local value = getPlayerStorageValue(cid, 10)
if(value ~= -1 and os.clock()-value < 60)then
doPlayerSay(cid, "The tool jammed. Please wait " .. 60-math.floor(os.clock()-value) .. " seconds before using it again.", TALKTYPE_MONSTER)
return TRUE
end
if(math.random(1, 10) == 1)then
setPlayerStorageValue(cid, 10, os.clock())
doPlayerSay(cid, "The tool jammed. Please wait 60 seconds before using it again.", TALKTYPE_MONSTER)
return TRUE
end
-- Shovel
if isInArray(holes, itemEx.itemid) == TRUE then
doTransformItem(itemEx.uid, itemEx.itemid + 1)
doDecayItem(itemEx.uid)
return FALSE
-- Rope
elseif toPosition.x == CONTAINER_POSITION or toPosition.x == 0 and toPosition.y == 0 and toPosition.z == 0 then
return FALSE
end
local groundTile = getThingfromPos(toPosition)
if groundTile.itemid == 384 or groundTile.itemid == 418 or groundTile.itemid == 8278 then
doTeleportThing(cid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z - 1}, FALSE)
elseif isInArray(holeId, itemEx.itemid) == TRUE then
local hole = getThingfromPos({x = toPosition.x, y = toPosition.y, z = toPosition.z + 1, stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE})
if hole.itemid > 0 then
doTeleportThing(hole.uid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z}, FALSE)
else
doPlayerSendCancel(cid, "Sorry, not possible.")
end
return FALSE
-- Pick
elseif (itemEx.uid <= 65535 or itemEx.actionid > 0) and (itemEx.itemid == 354 or itemEx.itemid == 355 or itemEx.itemid == 9024 or itemEx.itemid == 9025) then
doTransformItem(itemEx.uid, 392)
doDecayItem(itemEx.uid)
return TRUE
elseif itemEx.uid == 60001 then
doTeleportThing(cid, {x=329, y=772, z=10})
doSendMagicEffect({x=329, y=772, z=10},10)
return TRUE
-- Machete
elseif itemEx.itemid == 2782 then
doTransformItem(itemEx.uid, 2781)
doDecayItem(itemEx.uid)
return TRUE
elseif itemEx.itemid == 1499 then
doRemoveItem(itemEx.uid)
return TRUE
-- Scythe
elseif itemEx.itemid == 2739 then
doTransformItem(itemEx.uid, 2737)
doCreateItem(2694, 1, toPosition)
doDecayItem(itemEx.uid)
return TRUE
end
return destroyItem(cid, itemEx, toPosition)
end
That was everything I guess! :thumbup:
One more thing!
Is the script tested?
It's tested, and I verify the script as complete.
Tested on: TFS 3.6.0pl1(Crying Damson)
TFS 0.4.0 as well.
Hope you will enjoy it, because I do!
Your sincerely,
Siramix!
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