JDB
OtLand Veteran
- Joined
- Jun 1, 2009
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First Items - Updated
This script is a pretty basic configuration for anyone who needs a first items script.
I hope you enjoy it, and I also hope I had the chance to assist you! :thumbup:
TFS 0.3.6pl1
creaturescripts/scripts/firstitems.lua
This script is a pretty basic configuration for anyone who needs a first items script.
I hope you enjoy it, and I also hope I had the chance to assist you! :thumbup:
TFS 0.3.6pl1
creaturescripts/scripts/firstitems.lua
Code:
local storage = 67777
function onLogin(cid)
local config = {
voc_items = {
{ -- SORC
{2190}, -- wand of vortex
{2175}, -- spellbook
{8820}, -- mage hat
{8819} -- mage robe
},
{ -- DRUID
{2182}, -- snakebite rod
{2175}, -- spellbook
{8820}, -- mage hat
{8819} -- mage robe
},
{ -- PALADIN
{2410}, -- throwing knife
{2530}, -- copper shield
{2480}, -- legion helmet
{2464} -- chain armor
},
{ -- KNIGHT
{2409}, -- serpent sword
{2530}, -- copper shield
{2480}, -- legion helmet
{2464} -- chain armor
}
},
all_items = {
{2468}, -- studded legs
{2643} -- leather boots
},
extra_items = {
{2789, 15},
{2120},
{5710}
},
knight_weapons = {
{2423}, -- clerical mace
{2429} -- barbarian axe
}
}
if getPlayerGroupId(cid) < 3 then
if getPlayerStorageValue(cid, storage) == -1 then
local common = config.voc_items[getPlayerVocation(cid)]
if common ~= nil then
for _, v in ipairs(common) do
doPlayerAddItem(cid, v[1], v[2] or 1)
end
end
local all = config.all_items
if all ~= nil then
for _, v in ipairs(all) do
doPlayerAddItem(cid, v[1], v[2] or 1)
end
end
local extra = config.extra_items
local bp = doPlayerAddItem(cid, 1988, 1)
if extra ~= nil then
for _, v in ipairs(extra) do
doAddContainerItem(bp, v[1], v[2] or 1)
end
end
local weapons = config.knight_weapons
if weapons ~= nil then
for _, w in ipairs(weapons) do
if isKnight(cid) then
doAddContainerItem(bp, w[1], w[2] or 1)
end
end
end
setPlayerStorageValue(cid, storage, 1)
end
end
return true
end
Last edited: