You will need to source install this new function, here link: http://otland.net/f35/increase-player-damage-177331/
should work like angel.
Lua:
local multiplier = 1
function onLogin(cid)
if getPlayerRebirths(cid) >= 1 then -- or just storageID where you store rebirths
doPlayerSetExtraMagicDamage(cid, multiplier+(getPlayerRebirths(cid)/2))
end
return true
end
should work like angel.