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NPC [Release] Addon NPC With Yalaharian.

josejunior23

read&read&read
Joined
Apr 13, 2008
Messages
760
Solutions
3
Reaction score
90
Location
Portugal
98% Credits go to Macroman

2% to me, for added Yalaharian and Demon Hunter!

OBS: Tested With TFS Beta 1 and 2.

PHP:
keywordHandler = KeywordHandler:new()
 npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)            npcHandler:onCreatureAppear(cid)        end
function onCreatureDisappear(cid)        npcHandler:onCreatureDisappear(cid)        end
function onCreatureSay(cid, type, msg)        npcHandler:onCreatureSay(cid, type, msg)    end
function onThink()                npcHandler:onThink()                end

-- Storage IDs --
citizen     = 22001
hunter        = 22003
mage        = 22005
knight        = 22007
nobleman    = 22009
summoner    = 22011
warrior        = 22013
barbarian    = 22015
druid        = 22017
wizard        = 22019
oriental    = 22021
pirate        = 22023
assassin    = 22025
beggar        = 22027
shaman        = 22029
norseman    = 22031
nightmare    = 22033
jester        = 22035
brotherhood    = 22037
yalaharian    = 22039
demonhunter    = 22041


newaddon    = 'Here you are, enjoy your brand new addon!'
noitems        = 'You do not have all the required items.'
noitems2    = 'You do not have all the required items or you do not have the first addon, which by the way, is a requirement for this addon.'
already        = 'It seems you already have this addon, don\'t you try to mock me son!'

-- CITIZEN START --
function CitizenFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,citizen)
    if addon == -1 then
        if getPlayerItemCount(cid,5878) >= 100 then
        if doPlayerRemoveItem(cid,5878,100) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 128, 1)
            doPlayerAddOutfit(cid, 136, 1)
            setPlayerStorageValue(cid,citizen,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function CitizenSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,citizen+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5890) >= 100 and getPlayerItemCount(cid,5902) >= 50 and getPlayerItemCount(cid,2480) >= 1 then
        if doPlayerRemoveItem(cid,5890,100) and doPlayerRemoveItem(cid,5902,50) and doPlayerRemoveItem(cid,2480,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 128, 2)
            doPlayerAddOutfit(cid, 136, 2)
            setPlayerStorageValue(cid,citizen+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- CITIZEN END --

-- HUNTER START --
function HunterFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,hunter)
    if addon == -1 then
        if getPlayerItemCount(cid,5947) >= 1 and getPlayerItemCount(cid,5876) >= 100 and getPlayerItemCount(cid,5948) >= 100 and getPlayerItemCount(cid,5891) >= 5 and getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5888) >= 1 and getPlayerItemCount(cid,5889) >= 1 then
        if doPlayerRemoveItem(cid,5947,1) and doPlayerRemoveItem(cid,5876,100) and doPlayerRemoveItem(cid,5948,100) and doPlayerRemoveItem(cid,5891,5) and doPlayerRemoveItem(cid,5887,1) and doPlayerRemoveItem(cid,5888,1) and doPlayerRemoveItem(cid,5889,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 129, 1)
            doPlayerAddOutfit(cid, 137, 2)
            setPlayerStorageValue(cid,hunter,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function HunterSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,hunter+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5875) >= 1 then
        if doPlayerRemoveItem(cid,5875,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 129, 2)
            doPlayerAddOutfit(cid, 137, 1)
            setPlayerStorageValue(cid,hunter+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- HUNTER END --

-- MAGE START --
function MageFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,mage)
    if addon == -1 then
        if getPlayerSex(cid) == 0 then
        if getPlayerItemCount(cid,5958) >= 1 then
        if doPlayerRemoveItem(cid,5958,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 141, 1)
            doPlayerAddOutfit(cid, 130, 1)
            setPlayerStorageValue(cid,mage,1)
        end
        else
            selfSay(noitems)
        end
        elseif getPlayerSex(cid) == 1 then
        if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 and getPlayerItemCount(cid,5809) >= 1 then
        if doPlayerRemoveItem(cid,2181,1) and doPlayerRemoveItem(cid,2182,1) and doPlayerRemoveItem(cid,2183,1) and doPlayerRemoveItem(cid,2185,1) and doPlayerRemoveItem(cid,2186,1) and doPlayerRemoveItem(cid,2187,1) and doPlayerRemoveItem(cid,2188,1) and doPlayerRemoveItem(cid,2189,1) and doPlayerRemoveItem(cid,2190,1) and doPlayerRemoveItem(cid,2191,1) and doPlayerRemoveItem(cid,5904,10) and doPlayerRemoveItem(cid,2193,20) and doPlayerRemoveItem(cid,5809,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 130, 1)
            doPlayerAddOutfit(cid, 141, 1)
            setPlayerStorageValue(cid,mage,1)
        end
        else
            selfSay(noitems)
        end
        end
    else
        selfSay(already)
    end
    end

end

function MageSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,mage+1)
    if addon == -1 then
        if getPlayerSex(cid) == 0 then
        if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
        if doPlayerRemoveItem(cid,5894,70) and doPlayerRemoveItem(cid,5911,20) and doPlayerRemoveItem(cid,5883,40) and doPlayerRemoveItem(cid,5922,35) and doPlayerRemoveItem(cid,5886,10) and doPlayerRemoveItem(cid,5881,60) and doPlayerRemoveItem(cid,5882,40) and doPlayerRemoveItem(cid,5904,15) and doPlayerRemoveItem(cid,5905,30) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 141, 2)
            doPlayerAddOutfit(cid, 130, 2)
            setPlayerStorageValue(cid,mage+1,1)
        end
        else
            selfSay(noitems)
        end
        elseif getPlayerSex(cid) == 1 then
        if getPlayerItemCount(cid,5903) >= 1 then
        if doPlayerRemoveItem(cid,5903,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 130, 2)
            doPlayerAddOutfit(cid, 141, 2)
            setPlayerStorageValue(cid,mage+1,1)
        end
        else
            selfSay(noitems)
        end
        end
    else
        selfSay(already)
    end
    end

end
-- MAGE END --

-- KNIGHT START --
function KnightFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,knight)
    if addon == -1 then
        if getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
        if doPlayerRemoveItem(cid,5892,1) and doPlayerRemoveItem(cid,5880,100) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 131, 1)
            doPlayerAddOutfit(cid, 139, 1)
            setPlayerStorageValue(cid,knight,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function KnightSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,knight+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5893) >= 100 and getPlayerItemCount(cid,5924) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5887) >= 1 then
        if doPlayerRemoveItem(cid,5893,100) and doPlayerRemoveItem(cid,5924,1) and doPlayerRemoveItem(cid,5885,1) and doPlayerRemoveItem(cid,5887,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 131, 2)
            doPlayerAddOutfit(cid, 139, 2)
            setPlayerStorageValue(cid,knight+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- KNIGHT END --

-- NOBLEMAN START --
function NoblemanFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local player_gold     = getPlayerItemCount(cid,2148)
    local player_plat     = getPlayerItemCount(cid,2152)*100
    local player_crys     = getPlayerItemCount(cid,2160)*10000
    local player_money     = player_gold + player_plat + player_crys

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,nobleman)
    if addon == -1 then
        if player_money >= 150000 then
        if doPlayerRemoveMoney(cid,150000) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 132, 1)
            doPlayerAddOutfit(cid, 140, 1)
            setPlayerStorageValue(cid,nobleman,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function NoblemanSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local player_gold     = getPlayerItemCount(cid,2148)
    local player_plat     = getPlayerItemCount(cid,2152)*100
    local player_crys     = getPlayerItemCount(cid,2160)*10000
    local player_money     = player_gold + player_plat + player_crys

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,nobleman+1)
    if addon == -1 then
        if player_money >= 150000 then
        if doPlayerRemoveMoney(cid,150000) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 132, 2)
            doPlayerAddOutfit(cid, 140, 2)
            setPlayerStorageValue(cid,nobleman+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- NOBLEMAN END --


-- YALAHARIAN START --
function YalaharianFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local player_gold     = getPlayerItemCount(cid,2148)
    local player_plat     = getPlayerItemCount(cid,2152)*100
    local player_crys     = getPlayerItemCount(cid,2160)*10000
    local player_money     = player_gold + player_plat + player_crys

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,yalaharian)
    if addon == -1 then
        if player_money >= 150000 then
        if doPlayerRemoveMoney(cid,150000) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 325, 1)
            doPlayerAddOutfit(cid, 324, 1)
            setPlayerStorageValue(cid,yalaharian,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function YalaharianSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local player_gold     = getPlayerItemCount(cid,2148)
    local player_plat     = getPlayerItemCount(cid,2152)*100
    local player_crys     = getPlayerItemCount(cid,2160)*10000
    local player_money     = player_gold + player_plat + player_crys

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,yalaharian+1)
    if addon == -1 then
        if player_money >= 150000 then
        if doPlayerRemoveMoney(cid,150000) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 325, 2)
            doPlayerAddOutfit(cid, 324, 2)
            setPlayerStorageValue(cid,yalaharian+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- YALAHARIAN end --

-- DEMON HUNTER START --
function DemonHunterFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local player_gold     = getPlayerItemCount(cid,2148)
    local player_plat     = getPlayerItemCount(cid,2152)*100
    local player_crys     = getPlayerItemCount(cid,2160)*10000
    local player_money     = player_gold + player_plat + player_crys

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,demonhunter)
    if addon == -1 then
        if player_money >= 150000 then
        if doPlayerRemoveMoney(cid,150000) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 288, 1)
            doPlayerAddOutfit(cid, 289, 1)
            setPlayerStorageValue(cid,demonhunter,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function DemonHunterSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local player_gold     = getPlayerItemCount(cid,2148)
    local player_plat     = getPlayerItemCount(cid,2152)*100
    local player_crys     = getPlayerItemCount(cid,2160)*10000
    local player_money     = player_gold + player_plat + player_crys

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,demonhunter+1)
    if addon == -1 then
        if player_money >= 150000 then
        if doPlayerRemoveMoney(cid,150000) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 288, 2)
            doPlayerAddOutfit(cid, 289, 2)
            setPlayerStorageValue(cid,demonhunter+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- DEMON HUNTER end --


-- SUMMONER START --
function SummonerFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,summoner)
    if addon == -1 then
        if getPlayerSex(cid) == 1 then
        if getPlayerItemCount(cid,5958) >= 1 then
        if doPlayerRemoveItem(cid,5958,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 133, 1)
            doPlayerAddOutfit(cid, 138, 1)
            setPlayerStorageValue(cid,summoner,1)
        end
        else
            selfSay(noitems)
        end
        elseif getPlayerSex(cid) == 0 then
        if getPlayerItemCount(cid,2181) >= 1 and getPlayerItemCount(cid,2182) >= 1 and getPlayerItemCount(cid,2183) >= 1 and getPlayerItemCount(cid,2185) >= 1 and getPlayerItemCount(cid,2186) >= 1 and getPlayerItemCount(cid,2187) >= 1 and getPlayerItemCount(cid,2188) >= 1 and getPlayerItemCount(cid,2189) >= 1 and getPlayerItemCount(cid,2190) >= 1 and getPlayerItemCount(cid,2191) >= 1 and getPlayerItemCount(cid,5904) >= 10 and getPlayerItemCount(cid,2193) >= 20 and getPlayerItemCount(cid,5809) >= 1 then
        if doPlayerRemoveItem(cid,2181,1) and doPlayerRemoveItem(cid,2182,1) and doPlayerRemoveItem(cid,2183,1) and doPlayerRemoveItem(cid,2185,1) and doPlayerRemoveItem(cid,2186,1) and doPlayerRemoveItem(cid,2187,1) and doPlayerRemoveItem(cid,2188,1) and doPlayerRemoveItem(cid,2189,1) and doPlayerRemoveItem(cid,2190,1) and doPlayerRemoveItem(cid,2191,1) and doPlayerRemoveItem(cid,5904,10) and doPlayerRemoveItem(cid,2193,20) and doPlayerRemoveItem(cid,5809,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 133, 1)
            doPlayerAddOutfit(cid, 138, 1)
            setPlayerStorageValue(cid,summoner,1)
        end
        else
            selfSay(noitems)
        end
        end
    else
        selfSay(already)
    end
    end

end

function SummonerSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,summoner+1)
    if addon == -1 then
        if getPlayerSex(cid) == 1 then
        if getPlayerItemCount(cid,5894) >= 70 and getPlayerItemCount(cid,5911) >= 20 and getPlayerItemCount(cid,5883) >= 40 and getPlayerItemCount(cid,5922) >= 35 and getPlayerItemCount(cid,5886) >= 10 and getPlayerItemCount(cid,5881) >= 60 and getPlayerItemCount(cid,5882) >= 40 and getPlayerItemCount(cid,5904) >= 15 and getPlayerItemCount(cid,5905) >= 30 then
        if doPlayerRemoveItem(cid,5894,70) and doPlayerRemoveItem(cid,5911,20) and doPlayerRemoveItem(cid,5883,40) and doPlayerRemoveItem(cid,5922,35) and doPlayerRemoveItem(cid,5886,10) and doPlayerRemoveItem(cid,5881,60) and doPlayerRemoveItem(cid,5882,40) and doPlayerRemoveItem(cid,5904,15) and doPlayerRemoveItem(cid,5905,30) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 133, 2)
            doPlayerAddOutfit(cid, 138, 2)
            setPlayerStorageValue(cid,summoner+1,1)
        end
        else
            selfSay(noitems)
        end
        elseif getPlayerSex(cid) == 0 then
        if getPlayerItemCount(cid,5903) >= 1 then
        if doPlayerRemoveItem(cid,5903,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 133, 2)
            doPlayerAddOutfit(cid, 138, 2)
            setPlayerStorageValue(cid,summoner+1,1)
        end
        else
            selfSay(noitems)
        end
        end
    else
        selfSay(already)
    end
    end

end
-- SUMMONER END --

-- WARRIOR START --
function WarriorFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,warrior)
    if addon == -1 then
        if getPlayerItemCount(cid,5925) >= 100 and getPlayerItemCount(cid,5899) >= 100 and getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5919) >= 1 then
        if doPlayerRemoveItem(cid,5925,100) and doPlayerRemoveItem(cid,5899,100) and doPlayerRemoveItem(cid,5884,1) and doPlayerRemoveItem(cid,5919,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 134, 1)
            doPlayerAddOutfit(cid, 142, 1)
            setPlayerStorageValue(cid,warrior,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function WarriorSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,warrior+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5887) >= 1 and getPlayerItemCount(cid,5880) >= 100 then
        if doPlayerRemoveItem(cid,5887,1) and doPlayerRemoveItem(cid,5880,100) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 134, 2)
            doPlayerAddOutfit(cid, 142, 2)
            setPlayerStorageValue(cid,warrior+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- WARRIOR END --

-- BARBARIAN START --
function BarbarianFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,barbarian)
    if addon == -1 then
        if getPlayerItemCount(cid,5884) >= 1 and getPlayerItemCount(cid,5885) >= 1 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
        if doPlayerRemoveItem(cid,5884,1) and doPlayerRemoveItem(cid,5885,1) and doPlayerRemoveItem(cid,5911,50) and doPlayerRemoveItem(cid,5910,50) and doPlayerRemoveItem(cid,5886,10) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 143, 2)
            doPlayerAddOutfit(cid, 147, 2)
            setPlayerStorageValue(cid,barbarian,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function BarbarianSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,barbarian+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5880) >= 100 and getPlayerItemCount(cid,5892) >= 1 and getPlayerItemCount(cid,5893) >= 50 and getPlayerItemCount(cid,5876) >= 50 and getPlayerStorageValue(cid,barbarian) then
        if doPlayerRemoveItem(cid,5880,100) and doPlayerRemoveItem(cid,5892,1) and doPlayerRemoveItem(cid,5893,50) and doPlayerRemoveItem(cid,5876,50) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 143, 1)
            doPlayerAddOutfit(cid, 147, 1)
            setPlayerStorageValue(cid,barbarian+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- BARBARIAN END --

-- DRUID START --
function DruidFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,druid)
    if addon == -1 then
        if getPlayerItemCount(cid,5897) >= 50 and getPlayerItemCount(cid,5896) >= 50 then
        if doPlayerRemoveItem(cid,5897,50) and doPlayerRemoveItem(cid,5896,50) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 144, 1)
            doPlayerAddOutfit(cid, 148, 1)
            setPlayerStorageValue(cid,druid,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function DruidSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,druid+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5937) >= 1 and getPlayerItemCount(cid,5938) >= 1 and getPlayerItemCount(cid,5906) >= 100 and getPlayerItemCount(cid,5942) >= 1 and getPlayerItemCount(cid,5940) >= 1 then
        if doPlayerRemoveItem(cid,5937,1) and doPlayerRemoveItem(cid,5938,1) and doPlayerRemoveItem(cid,5906,100) and doPlayerRemoveItem(cid,5942,1) and doPlayerRemoveItem(cid,5940,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 144, 2)
            doPlayerAddOutfit(cid, 148, 2)
            setPlayerStorageValue(cid,druid+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- DRUID END --

-- WIZARD START --
function WizardFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,wizard)
    if addon == -1 then
        if getPlayerItemCount(cid,2488) >= 1 and getPlayerItemCount(cid,2123) >= 1 and getPlayerItemCount(cid,2492) >= 1 and getPlayerItemCount(cid,2536) >= 1 then
        if doPlayerRemoveItem(cid,2488,1) and doPlayerRemoveItem(cid,2123,1) and doPlayerRemoveItem(cid,2492,1) and doPlayerRemoveItem(cid,2536,1) then
            selfSay(newaddon)
            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 145, 2)
            doPlayerAddOutfit(cid, 149, 2)
            setPlayerStorageValue(cid,wizard,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function WizardSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,wizard+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5922) >= 50 and getPlayerStorageValue(cid,wizard) then
        if doPlayerRemoveItem(cid,5922,50) and getPlayerStorageValue(cid,wizard) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 145, 1)
            doPlayerAddOutfit(cid, 149, 1)
            setPlayerStorageValue(cid,wizard+1,1)
        end
        else
            selfSay(noitems2)
        end
    else
        selfSay(already)
    end
    end

end
-- WIZARD END --

-- ORIENTAL START --
function OrientalFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,oriental)
    if addon == -1 then
        if getPlayerItemCount(cid,5945) >= 1 then
        if doPlayerRemoveItem(cid,5945,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 146, 1)
            doPlayerAddOutfit(cid, 150, 1)
            setPlayerStorageValue(cid,oriental,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function OrientalSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,oriental+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5883) >= 100 and getPlayerItemCount(cid,5895) >= 100 and getPlayerItemCount(cid,5891) >= 2 and getPlayerItemCount(cid,5912) >= 100 then
        if doPlayerRemoveItem(cid,5883,100) and doPlayerRemoveItem(cid,5895,100) and doPlayerRemoveItem(cid,5891,2) and doPlayerRemoveItem(cid,5912,100) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 146, 2)
            doPlayerAddOutfit(cid, 150, 2)
            setPlayerStorageValue(cid,oriental+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- ORIENTAL END --

-- PIRATE START --
function PirateFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,pirate)
    if addon == -1 then
        if getPlayerItemCount(cid,6126) >= 100 and getPlayerItemCount(cid,6097) >= 100 and getPlayerItemCount(cid,6098) >= 100 then
        if doPlayerRemoveItem(cid,6126,100) and doPlayerRemoveItem(cid,6097,100) and doPlayerRemoveItem(cid,6098,100) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 151, 1)
            doPlayerAddOutfit(cid, 155, 1)
            setPlayerStorageValue(cid,pirate,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function PirateSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,pirate+1)
    if addon == -1 then
        if getPlayerItemCount(cid,2385) >= 1 and getPlayerItemCount(cid,6098) >= 1 and getPlayerItemCount(cid,6095) >= 1 and getPlayerItemCount(cid,6096) >= 1 then
        if doPlayerRemoveItem(cid,6099,1) and doPlayerRemoveItem(cid,6100,1) and doPlayerRemoveItem(cid,6101,1) and doPlayerRemoveItem(cid,6102,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 151, 2)
            doPlayerAddOutfit(cid, 155, 2)
            setPlayerStorageValue(cid,pirate+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- PIRATE END --

-- ASSASSIN START --
function AssassinFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,assassin)
    if addon == -1 then
        if getPlayerItemCount(cid,5898) >= 30 and getPlayerItemCount(cid,5882) >= 10 and getPlayerItemCount(cid,5881) >= 30 and getPlayerItemCount(cid,5895) >= 20 and getPlayerItemCount(cid,5905) >= 20 and getPlayerItemCount(cid,5906) >= 10 and getPlayerItemCount(cid,5885) >= 1 then
        if doPlayerRemoveItem(cid,5898,30) and doPlayerRemoveItem(cid,5882,10) and doPlayerRemoveItem(cid,5881,30) and doPlayerRemoveItem(cid,5895,20) and doPlayerRemoveItem(cid,5905,20) and doPlayerRemoveItem(cid,5906,10) and doPlayerRemoveItem(cid,5885,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 152, 1)
            doPlayerAddOutfit(cid, 156, 1)
            setPlayerStorageValue(cid,assassin,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function AssassinSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,assassin+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5909) >= 50 and getPlayerItemCount(cid,5910) >= 50 and getPlayerItemCount(cid,5911) >= 50 and getPlayerItemCount(cid,5912) >= 50 and getPlayerItemCount(cid,5913) >= 50 and getPlayerItemCount(cid,5914) >= 50 and getPlayerItemCount(cid,5886) >= 10 then
        if doPlayerRemoveItem(cid,5909,50) and doPlayerRemoveItem(cid,5910,50) and doPlayerRemoveItem(cid,5911,50) and doPlayerRemoveItem(cid,5912,50) and doPlayerRemoveItem(cid,5913,50) and doPlayerRemoveItem(cid,5914,50) and doPlayerRemoveItem(cid,5886,10) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 152, 2)
            doPlayerAddOutfit(cid, 156, 2)
            setPlayerStorageValue(cid,assassin+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- ASSASSIN END --

-- BEGGAR START --
function BeggarFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local player_gold     = getPlayerItemCount(cid,2148)
    local player_plat     = getPlayerItemCount(cid,2152)*100
    local player_crys     = getPlayerItemCount(cid,2160)*10000
    local player_money     = player_gold + player_plat + player_crys

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,beggar)
    if addon == -1 then
        if getPlayerItemCount(cid,5883) >= 100 and player_money >= 20000 then
        if doPlayerRemoveItem(cid,5883,100) and doPlayerRemoveMoney(cid,20000) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 153, 1)
            doPlayerAddOutfit(cid, 157, 1)
            setPlayerStorageValue(cid,beggar,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function BeggarSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,beggar+1)
    if addon == -1 then
        if getPlayerItemCount(cid,6107) >= 1 then
        if doPlayerRemoveItem(cid,6107,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 153, 2)
            doPlayerAddOutfit(cid, 157, 2)
            setPlayerStorageValue(cid,beggar+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- BEGGAR END --

-- SHAMAN START --
function ShamanFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,shaman)
    if addon == -1 then
        if getPlayerItemCount(cid,3955) >= 5 and getPlayerItemCount(cid,5015) >= 1 then
        if doPlayerRemoveItem(cid,3955,5) and doPlayerRemoveItem(cid,5015,1) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 154, 2)
            doPlayerAddOutfit(cid, 158, 2)
            setPlayerStorageValue(cid,shaman,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function ShamanSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,shaman+1)
    if addon == -1 then
        if getPlayerItemCount(cid,3966) >= 5 and getPlayerItemCount(cid,3967) >= 5 then
        if doPlayerRemoveItem(cid,3966,5) and doPlayerRemoveItem(cid,3967,5) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 154, 1)
            doPlayerAddOutfit(cid, 158, 1)
            setPlayerStorageValue(cid,shaman+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- SHAMAN END --

-- NORSEMAN START --
function NorsemanFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,norseman)
    if addon == -1 then
        if getPlayerItemCount(cid,7290) >= 5 then
        if doPlayerRemoveItem(cid,7290,5) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 251, 1)
            doPlayerAddOutfit(cid, 252, 1)
            setPlayerStorageValue(cid,norseman,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function NorsemanSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,norseman+1)
    if addon == -1 then
        if getPlayerItemCount(cid,7290) >= 10 then
        if doPlayerRemoveItem(cid,7290,10) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 251, 2)
            doPlayerAddOutfit(cid, 252, 2)
            setPlayerStorageValue(cid,norseman+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- NORSEMAN END --

-- NIGHTMARE START --
function NightmareFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,nightmare)
    if addon == -1 then
        if getPlayerItemCount(cid,6500) >= 500 then
        if doPlayerRemoveItem(cid,6500,500) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 268, 1)
            doPlayerAddOutfit(cid, 269, 1)
            setPlayerStorageValue(cid,nightmare,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function NightmareSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,nightmare+1)
    if addon == -1 then
        if getPlayerItemCount(cid,6500) >= 1500 then
        if doPlayerRemoveItem(cid,6500,1500) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 268, 2)
            doPlayerAddOutfit(cid, 269, 2)
            setPlayerStorageValue(cid,nightmare+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- NIGHTMARE END --

-- JESTER START --
function JesterFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,jester)
    if addon == -1 then
        if getPlayerItemCount(cid,5879) >= 1 and getPlayerItemCount(cid,5878) >= 4 then
        if doPlayerRemoveItem(cid,5879,1) and doPlayerRemoveItem(cid,5878,4) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 273, 1)
            doPlayerAddOutfit(cid, 270, 1)
            setPlayerStorageValue(cid,jester,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function JesterSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,jester+1)
    if addon == -1 then
        if getPlayerItemCount(cid,5909) >= 5 then
        if doPlayerRemoveItem(cid,5909,5) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 273, 2)
            doPlayerAddOutfit(cid, 270, 2)
            setPlayerStorageValue(cid,jester+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- JESTER END --

-- BROTHERHOOD START --
function BrotherhoodFirst(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,brotherhood)
    if addon == -1 then
        if getPlayerItemCount(cid,6500) >= 500 then
        if doPlayerRemoveItem(cid,6500,500) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 278, 1)
            doPlayerAddOutfit(cid, 279, 1)
            setPlayerStorageValue(cid,brotherhood,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end

function BrotherhoodSecond(cid, message, keywords, parameters, node)

    if(not npcHandler:isFocused(cid)) then
        return false
    end

    if isPremium(cid) then
    addon = getPlayerStorageValue(cid,brotherhood+1)
    if addon == -1 then
        if getPlayerItemCount(cid,6500) >= 1500 then
        if doPlayerRemoveItem(cid,6500,1500) then
            selfSay(newaddon)

            doSendMagicEffect(getCreaturePosition(cid), 13)
            doPlayerAddOutfit(cid, 278, 2)
            doPlayerAddOutfit(cid, 279, 2)
            setPlayerStorageValue(cid,brotherhood+1,1)
        end
        else
            selfSay(noitems)
        end
    else
        selfSay(already)
    end
    end

end
-- BROTHERHOOD END --


keywordHandler:addKeyword({'addons'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I can offer you first & second addons of the following outfits: Citizen, Hunter, Mage, Knight, Nobleman, Summoner, Warrior, Barbarian, Druid, Wizard, Oriental, Pirate, Assassin, Beggar, Shaman, Norseman, Nightmare, Jester, Brotherhood & Yalaharian."})
keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "What you do is that you type 'first hunter addon' or 'second hunter addon' where you replace 'hunter' with whatever outfit you'd like to achieve the addons for. Assuming that you already collected all the required pieces, say 'yes' and voíla - you got yourself an addon!"})

 node1 = keywordHandler:addKeyword({'first citizen addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first citizen addon you need to give me 100 minotaur leathers. Do you have them with you?'})
    node1:addChildKeyword({'yes'}, CitizenFirst, {})
    node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node2 = keywordHandler:addKeyword({'second citizen addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first hunter addon you need to give me 100 chicken feathers, 50 honeycombs and a legion helmet. Do you have them with you?'})
    node2:addChildKeyword({'yes'}, CitizenSecond, {})
    node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node3 = keywordHandler:addKeyword({'first hunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first hunter addon you need to give me an engraved crossbow, 100 lizard leathers, 100 red dragon leather, 5 enchanted chicken wings, royal steel, hell steel and draconian steel. Do you have them with you?'})
    node3:addChildKeyword({'yes'}, HunterFirst, {})
    node3:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node4 = keywordHandler:addKeyword({'second hunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second hunter addon you need to give me a pair of sniper gloves. Do you have them with you?'})
    node4:addChildKeyword({'yes'}, HunterSecond, {})
    node4:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node5 = keywordHandler:addKeyword({'first mage addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first mage addon you need to give me a winning lottery ticket if you are a female. Otherwise, you need to give me all kind of wands and rods, 10 magic sulphurs, 20 ankhs and a soul stone. Do you have it with you?'})
    node5:addChildKeyword({'yes'}, MageFirst, {})
    node5:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node6 = keywordHandler:addKeyword({'second mage addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second mage addon you need to give me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts if you are a female. Otherwise, you need to give me a ferumbras\' hat. Do you have them with you?'})
    node6:addChildKeyword({'yes'}, MageSecond, {})
    node6:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node7 = keywordHandler:addKeyword({'first knight addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first knight addon you need to give me a chunk of crude iron and 100 iron ores. Do you have it with you?'})
    node7:addChildKeyword({'yes'}, KnightFirst, {})
    node7:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node8 = keywordHandler:addKeyword({'second knight addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second knight addon you need to give me 100 perfect behemoth fangs, a damaged steel helmet, warrior\'s sweat and a royal steel. Do you have them with you?'})
    node8:addChildKeyword({'yes'}, KnightSecond, {})
    node8:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node9 = keywordHandler:addKeyword({'first nobleman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first nobleman addon you need to give me 150,000 gold pieces. Do you have it with you?'})
    node9:addChildKeyword({'yes'}, NoblemanFirst, {})
    node9:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node10 = keywordHandler:addKeyword({'second nobleman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second nobleman addon you need to give me 150,000 gold pieces. Do you have them with you?'})
    node10:addChildKeyword({'yes'}, NoblemanSecond, {})
    node10:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node11 = keywordHandler:addKeyword({'first summoner addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first summoner addon you need to give me a winning lottery ticket if you are a male. Otherwise, you need to give me all kind of wands and rods, 10 magic sulphurs, 20 ankhs and a soul stone. Do you have it with you?'})
    node11:addChildKeyword({'yes'}, SummonerFirst, {})
    node11:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node12 = keywordHandler:addKeyword({'second summoner addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second summoner addon you need to give me 70 bat wings, 20 red pieces of cloth, 40 ape fur, 35 holy orchid, 10 spools of spider silk yarn, 60 lizard scales, 40 red dragon scales, 15 magic sulphurs and 30 vampire dusts if you are a male. Otherwise, you need to give me a ferumbras\' hat. Do you have them with you?'})
    node12:addChildKeyword({'yes'}, SummonerSecond, {})
    node12:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node13 = keywordHandler:addKeyword({'first warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first warrior addon you need to give me 100 hardened bones, 100 turtle shells, a fighting spirit and a dragon claw. Do you have it with you?'})
    node13:addChildKeyword({'yes'}, WarriorFirst, {})
    node13:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node14 = keywordHandler:addKeyword({'second warrior addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second warrior addon you need to give me 100 iron ores and a piece of royal steel. Do you have them with you?'})
    node14:addChildKeyword({'yes'}, WarriorSecond, {})
    node14:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node15 = keywordHandler:addKeyword({'first barbarian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first barbarian addon you need to give me a fighting spirit, the warrior\'s sweat, 50 red pieces of cloth, 50 green pieces of cloth and 10 spider silk yarns. Do you have them with you?'})
    node15:addChildKeyword({'yes'}, BarbarianFirst, {})
    node15:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node16 = keywordHandler:addKeyword({'second barbarian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second barbarian addon you need to give me 100 iron ore, a chunk of crude iron, 50 behemoth fangs and 50 lizard leathers. Do you have them with you?'})
    node16:addChildKeyword({'yes'}, BarbarianSecond, {})
    node16:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node17 = keywordHandler:addKeyword({'first druid addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first druid addon you need to give me 50 wolf paws and 50 bear paws. Do you have them with you?'})
    node17:addChildKeyword({'yes'}, DruidFirst, {})
    node17:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node18 = keywordHandler:addKeyword({'second druid addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second druid addon you need to give me Griffinclaw flower sample, water from the hydra cave, 100 demon dusts, a blessed wooden stake and Ceirons wolf tooth chain. Do you have them with you?'})
    node18:addChildKeyword({'yes'}, DruidSecond, {})
    node18:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node19 = keywordHandler:addKeyword({'first wizard addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first wizard addon you need to give me a dragon scale mail, a pair of crown legs, a medusa shield and a ring of the sky. Do you have them with you?'})
    node19:addChildKeyword({'yes'}, WizardFirst, {})
    node19:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node20 = keywordHandler:addKeyword({'second wizard addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second wizard addon you need to give me 50 holy orchids. Do you have them with you?'})
    node20:addChildKeyword({'yes'}, WizardSecond, {})
    node20:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node21 = keywordHandler:addKeyword({'first oriental addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first oriental addon you need to give me a mermaid comb. Do you have it with you?'})
    node21:addChildKeyword({'yes'}, OrientalFirst, {})
    node21:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node22 = keywordHandler:addKeyword({'second oriental addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second oriental addon you need to give me 100 ape furs, 100 fish fins, 2 enchanted chicken wings and 100 blue pieces of cloth. Do you have them with you?'})
    node22:addChildKeyword({'yes'}, OrientalSecond, {})
    node22:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node23 = keywordHandler:addKeyword({'first pirate addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first pirate addon you need to give me 100 hooks, 100 peg legs and 100 eye patches. Do you have them with you?'})
    node23:addChildKeyword({'yes'}, PirateFirst, {})
    node23:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node24 = keywordHandler:addKeyword({'second pirate addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second pirate addon you need to give me brutus bloodbeard\'s hat, lethal lissy\'s shirt, ron the ripper\'s sabre and deadeye devious\' eye patch. Do you have them with you?'})
    node24:addChildKeyword({'yes'}, PirateSecond, {})
    node24:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node25 = keywordHandler:addKeyword({'first assassin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first assassin addon you need to give me 30 beholder eyes, 10 red dragon scales, 30 lizard scales, 20 fish fins, 20 vampire dusts, 10 demon dusts and Warrior\'s sweat. Do you have them with you?'})
    node25:addChildKeyword({'yes'}, AssassinFirst, {})
    node25:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node26 = keywordHandler:addKeyword({'second assassin addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second assassin addon you need to give me 50 blue piece of cloth, 50 green piece of cloth, 50 red piece of cloth, 50 brown piece of cloth, 50 yellow piece of cloth, 50 white piece of cloth and 10 spider silk yarns. Do you have them with you?'})
    node26:addChildKeyword({'yes'}, AssassinSecond, {})
    node26:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node27 = keywordHandler:addKeyword({'first beggar addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first beggar addon you need to give me 100 ape furs and 20,000 gold pieces. Do you have them with you?'})
    node27:addChildKeyword({'yes'}, BeggarFirst, {})
    node27:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node28 = keywordHandler:addKeyword({'second beggar addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second beggar addon you need to give me simon the beggar\'s staff. Do you have it with you?'})
    node28:addChildKeyword({'yes'}, BeggarSecond, {})
    node28:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node29 = keywordHandler:addKeyword({'first shaman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first shaman addon you need to give me 5 dworf voodoo dolls and a mandrake. Do you have them with you?'})
    node29:addChildKeyword({'yes'}, ShamanFirst, {})
    node29:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node30 = keywordHandler:addKeyword({'second shaman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second shaman addon you need to give me 5 banana staffs and 5 tribal masks. Do you have them with you?'})
    node30:addChildKeyword({'yes'}, ShamanSecond, {})
    node30:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node31 = keywordHandler:addKeyword({'first norseman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first norseman addon you need to give me 5 shards. Do you have them with you?'})
    node31:addChildKeyword({'yes'}, NorsemanFirst, {})
    node31:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node32 = keywordHandler:addKeyword({'second norseman addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second norseman addon you need to give me 10 shards. Do you have them with you?'})
    node32:addChildKeyword({'yes'}, NorsemanSecond, {})
    node32:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node33 = keywordHandler:addKeyword({'first nightmare addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first nightmare addon you need to give me 500 demonic essences. Do you have them with you?'})
    node33:addChildKeyword({'yes'}, NightmareFirst, {})
    node33:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node34 = keywordHandler:addKeyword({'second nightmare addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second nightmare addon you need to give me 1500 demonic essences. Do you have them with you?'})
    node34:addChildKeyword({'yes'}, NightmareSecond, {})
    node34:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node35 = keywordHandler:addKeyword({'first jester addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first jester addon you need to give me a giant spider silk and 4 minotaur leathers. Do you have them with you?'})
    node35:addChildKeyword({'yes'}, JesterFirst, {})
    node35:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node36 = keywordHandler:addKeyword({'second jester addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second jester addon you need to give me 5 white piece of cloth. Do you have them with you?'})
    node36:addChildKeyword({'yes'}, JesterSecond, {})
    node36:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node37 = keywordHandler:addKeyword({'first brotherhood addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first brotherhood addon you need to give me 500 demonic essences. Do you have them with you?'})
    node37:addChildKeyword({'yes'}, BrotherhoodFirst, {})
    node37:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node38 = keywordHandler:addKeyword({'second brotherhood addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second brotherhood addon you need to give me 1500 demonic essences. Do you have them with you?'})
    node38:addChildKeyword({'yes'}, BrotherhoodSecond, {})
    node38:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node39 = keywordHandler:addKeyword({'first yalaharian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first yalaharian addon you need to give me 150000 gold coins. do you have them with you?'})
    node39:addChildKeyword({'yes'}, YalaharianFirst, {})
    node39:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node40 = keywordHandler:addKeyword({'second yalaharian addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second demonhunter addon you need to give me 300000 gold coins. do you have them with you?'})
    node40:addChildKeyword({'yes'}, YalaharianSecond, {})
    node40:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node41 = keywordHandler:addKeyword({'first demonhunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first demonhunter addon you need to give me 150000 gold coins. do you have them with you?'})
    node41:addChildKeyword({'yes'}, DemonHunterFirst, {})
    node41:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})

 node42 = keywordHandler:addKeyword({'second demonhunter addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the second demonhunter addon you need to give me 300000 gold coins. do you have them with you?'})
    node42:addChildKeyword({'yes'}, DemonHunterSecond, {})
    node42:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})


npcHandler:addModule(FocusModule:new())
 
Lua:
 node2 = keywordHandler:addKeyword({'second citizen addon'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To achieve the first hunter addon you need to give me 100 chicken feathers, 50 honeycombs and a legion helmet. Do you have them with you?'})
    node2:addChildKeyword({'yes'}, CitizenSecond, {})
    node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then. Come back when you got all neccessary items.', reset = true})
"...To achieve the first hunter addon .."
Litle bug ;).

But nice, :thumbup:.
 
I'm sure there is a WAY easier way to do this :)

For example don't have storageValues for certain addons, but just check for them with a lua function :)
 
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