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Xikini's Free Scripting Service. [0.3.7 & (0.3.6/0.4)]

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Xikini

I whore myself out for likes
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Doing quick (30 min or less) scripts for [0.3.7 & (0.3.6/0.4)]
I am not here to fix your broken scripts, although I will give advice if requested.
I am here for script requests of scripts not already available on the forum.
If you require support for your scripting issues please make a thread in the support section.

For clarity's sake,
I will script actionscripts, creaturescripts, globalevents, talkactions, movements, npcs for you.
I will not script spells, weapons, raids or monster scripts.
Additionally, source editing, websites and database queries are a no go as well.

Code:
How to make shorter links to posts.
https://otland.net/threads/234306/page-14#post-2330703
 
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Ontario, Greater Toronto area. :p

24h bump.
 
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This is only to do in my spare time.
I mainly help my friend, and learning more of 1.x isn't useful for me.
Just a side hobby. I like helping people so why not keep my mind sharp while helping others with what I already know?
A good ot is not fully dependent on it's overall scripting capacity.
1.x is definitely the future for many servers, however our 0.x.x is already in motion with 2 years of material,
and would require learning 1.x to start to convert all the scripts.
Is it really worth the 4-6 months of development time to convert it?
Maybe. But for now I'm satisfied with where we are, and what I'm trying to do.
Thanks for the interest though.

Xikini


33h bump.
 
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8D Can you script 4 Cauldrons that turn on and off and if they are turned on/off in the correct formation a secret door with open and then close after 30 sec, resetting the cauldrons back to the On position.

(Just giving you something to do while you wait for people to reply to your thread.)
 
8D Can you script 4 Cauldrons that turn on and off and if they are turned on/off in the correct formation a secret door with open and then close after 30 sec, resetting the cauldrons back to the On position.

(Just giving you something to do while you wait for people to reply to your thread.)
Id of cauldrons? https://goo.gl/1ZDUhM
 
8D Can you script 4 Cauldrons that turn on and off and if they are turned on/off in the correct formation a secret door with open and then close after 30 sec, resetting the cauldrons back to the On position.

(Just giving you something to do while you wait for people to reply to your thread.)
Script not published at @Werewolf's request.
Note: It's possible to have unlimited coal basin locations,
And different lock combinations.
7Lo6SYq.png

v1Xwko.gif

Also,
19h bump.
 
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Yo, I seen a post about this forever ago but it was bugged completely. Can you do a weapon system for me? (I believe 1 script is fine then I can edit the rest with ID's)

Basically it's : If you kill X monster with X weapon equipped, add X attack/defence

Example : Kill 100 wyverns wearing wyvern fang, gain +10 attack - can only do it once, not repeatable.

Like I said, once its scripted I can most likely edit it and add/take away lines to get it to work with different ID (wepaons)
 
Yo, I seen a post about this forever ago but it was bugged completely. Can you do a weapon system for me? (I believe 1 script is fine then I can edit the rest with ID's)

Basically it's : If you kill X monster with X weapon equipped, add X attack/defence

Example : Kill 100 wyverns wearing wyvern fang, gain +10 attack - can only do it once, not repeatable.

Like I said, once its scripted I can most likely edit it and add/take away lines to get it to work with different ID (wepaons)
Interesting. I'll give it a shot.
Wands/Rods/Distance/Stackables, I assume won't work at all.., So I will only test/try with melee weapons.
 
Interesting. I'll give it a shot.
Wands/Rods/Distance/Stackables, I assume won't work at all.., So I will only test/try with melee weapons.
I think bows and crossbows can receive hit chance and attack, and throwables should be able to receive attack as well, but once they stack, they probably will have issues. wands and rods definitely don't work unless you can set the range of them.
 
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