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[8.60][TFS 1.5][OTCv8] Highexp 8.60 Datapack by Marko

@bastek1212
what are you using uniform server or xammp ? and what website aplication"? znote or my acc? Can You tell me ?
 
I issue. Website not allow other players to login or create character but localhost will work. The players can see website but not login it said you need to be logged in to do that when they try to login. I have attached screenshot. This is what happens when someone other than localhost tries to login website after i make them account its the first picture. The second picture is when they try to register account themselves. They can login the game server and play just fine its only website having issues.
 

Attachments

  • Screenshot_20250223-203628.webp
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I issue. Website not allow other players to login or create character but localhost will work. The players can see website but not login it said you need to be logged in to do that when they try to login. I have attached screenshot. This is what happens when someone other than localhost tries to login website after i make them account its the first picture. The second picture is when they try to register account themselves. They can login the game server and play just fine its only website having issues.
did you configure the website correctly? good database added?
Go install my acc bro
 
Hello Server really good! ;]

I have got error when i Log in in otclient: cant login.webp . Someone know whats it?
I'm using Xampp with Gesior
 
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Hello Server really good! ;]

I have got error when i Log in in otclient: View attachment 90524 . Someone know whats it?
I'm using Xampp with Gesior

I almost have it i changed gesior to znote acc and can Log in list .
But acc maker send me this : can someone has got the query ?

create character.webp
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SOLVED SQL QUERYY :
LUA:
CREATE TABLE IF NOT EXISTS `player_skills` (
  `player_id` int(11) NOT NULL DEFAULT '0',
  `skillid` tinyint(2) NOT NULL DEFAULT '0',
  `value` int(10) unsigned NOT NULL DEFAULT '0',
  `count` int(10) unsigned NOT NULL DEFAULT '0',
  UNIQUE KEY `player_id_2` (`player_id`,`skillid`),
  KEY `player_id` (`player_id`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
 
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hello ;]

It is possible to each reborn gives some % more dmg ?

with similar options:
LUA:
rebornStats = 5 -- % more hp and mp on every reset ()
rebornDmg = 10 -- % attack bonus per reborn. 10 = 1%, 100 = 10%, 1000 = 100%. accumulative, keep it low!!!!
 
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hello ;]

It is possible to each reborn gives some % more dmg ?

with similar options:
LUA:
rebornStats = 5 -- % more hp and mp on every reset ()
rebornDmg = 10 -- % attack bonus per reborn. 10 = 1%, 100 = 10%, 1000 = 100%. accumulative, keep it low!!!!
 
@

Mateus Robeerto

LUA:
local config = {
    talk = "!reset",
    resetCostItemId = 2157,
    newlevel = 8,
    redskull = true,
    battle = true,
    pz = true,
    healthPercent = 20, -- hp percentage (20%)
    manaPercent = 20,  -- mp percentage (20%)
    storageResets = 525000,
    expBonus = 10, --  experience bonus in percentage (10%)
    damageBonus = 10, -- damage bonus in percentage (10%)

Where put it ? in creaturescript/script/login.lua ?


 
@

Mateus Robeerto

LUA:
local config = {
    talk = "!reset",
    resetCostItemId = 2157,
    newlevel = 8,
    redskull = true,
    battle = true,
    pz = true,
    healthPercent = 20, -- hp percentage (20%)
    manaPercent = 20,  -- mp percentage (20%)
    storageResets = 525000,
    expBonus = 10, --  experience bonus in percentage (10%)
    damageBonus = 10, -- damage bonus in percentage (10%)

Where put it ? in creaturescript/script/login.lua ?

data/scripts

revscripts!
 
in a sense data/script/script.lua ? sorry ;]
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@tuduras What didn’t you understand? Just click this link—it explains how to add it in a very simple way.

Ah, let me summarize it here: Revscriptsys is a new alternative way to register scripts, so you don’t have to do it via XML. You just need to place your Lua scripts inside data/scripts/ or any of its subfolders if you prefer. 🤷‍♂️

data/scripts/reborn.lua
 
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How can I use RME to edit the map everytime I save it the server will not start and says i need to update map to latest version.




Edit* I fixed this issue but I want to convert this script to work here how can i do that?




LUA:
function Upgrade(cid,item,gemscount,oldwand,newwand,item2)


  if item2.itemid == oldwand then   

        rand = math.random(1,10)

        position=getPlayerPosition(cid)

         if getPlayerItemCount(cid,item.itemid) >= gemscount then


        doPlayerRemoveItem(cid,item.itemid,gemscount)

            if rand > 5  then

                doPlayerSendTextMessage(cid,19,"Your Upgrade Has Been Failed")

                doSendAnimatedText(position,"Failed",TEXTCOLOR_RED)

                doSendMagicEffect(position,2)

            else


                doPlayerAddItem(cid,newwand,1)

                doPlayerSendTextMessage(cid,19,"Congratulations! Your Weapon Has Been Successfully Upgraded")

                doSendAnimatedText(position,"Succeed",TEXTCOLOR_RED)

                doSendMagicEffect(position,28)

                

            end

            doRemoveItem(item2.uid,1)

         end

  end


end
 
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