The Rebirth System
The Rebirth System has been criticized by my higher level players ever since it was introduced two days ago. I've been told all of the following, "You ruined the game, players with double hp/mana for their level, and worse" - "You don't get anything from rebirthing, it's used just to brag!" - "You're more likely to get better by just straight leveling after 600 instead of being "reborn" - "Rebirthing takes too much time, and too much effort."
This is what I have to say
The rebirth system doesn't keep all your hp/mana when resetting you from 600 to 15. This would destroy the balance and equality of players. This would make the players with the most balance (paladins) way overpowered. The rebirth system keeps your base hp/mana at level 15, and adds an integer to your base, so your base raises for each rank you achieve. These are the bases for each vocation. Please note: You must reach 600 once, to enter the rank system, therefore, going from rank 0 to 1 will give you no boost. Joining the ranked system is actually an option.
Knights: 290/70
Paladins: 255/140
Mages: 220/245
This means that once you're reborn, you will receive a base health and mana raise. This is a screenshot showing a level 100 super knight with rank 0. (Please note that the Nightmare Armor does NOT give you hp/mana boost.

This level 100 super knight has the same health/mana as a level 100 knight in real tibia. This is what happens after you rebirth once. (Remember, rank 0 to 1 has no bonus!)

Notice the HP/Mana difference? Note: I DID relog. You do NOT lose this bonus once you log or die.
You might be thinking, "Wow! That's not that big of an upgrade." But what happens once you reach... Lets say, Rank 7?

Once you reach a higher level, you'll notice that the rebirth system is, and will always be the only way to excel.
The exhaust on Curaga
I may have changed a few things concerning pvp balance, but I have not changed the exhaustion on Curaga. This is all I have to say about that theory.

Anybody with at least comprehensive knowledge as to how to start a computer up can understand what I'm pointing out.
The Guild War System
The Guild War System is now working! There was a slight error before, and it was completely removed. I tested it extensively, and now it works. Sorry for the little mishap.
The Lag & Illegal Name Banishments
There were multiple players using ' in their name, and abusing MySQL which caused the server to start to lag terribly after a certain amount of uptime. So I had no choice but to delete around 300+ characters (Donor characters were name changed). Now it is impossible to make a character with ' in your name.
King of the Hill & Capture The Flag
It's not advisable to enter these areas without a teleport scroll.. quite frankly because these events are only possible to exit either by death, victory, or teleport scroll. These events have a few kinks that need to be worked on, and should be fully functional by patch time (date TBA).
Forever AOLs & AOLs
These have been working for a while actually. I forgot to update MoTD :thumbup:
Please leave your comments, feedback, and thoughts. I spent a good deal of time making this post, the least you can do is post something intuitive.
Red