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Recent content by Albert José

  1. Albert José

    [TFS 1.4.2][RME] Zone System

    Thanks for sharing dude, I have been using in a lot of different ways and I haven't noticed any performance issue or bugs 🥰
  2. Albert José

    [USA] [10.98] Neprenia

    OK, I understood your point, I hadn't stopped to look at the dynamics of the lower reset, I was perhaps wrong when I said that the monsters run away from you, but at the higher levels there aren't as many monsters that attack from a distance, I'll review this in the lower resets. Thanks for the...
  3. Albert José

    [USA] [10.98] Neprenia

    Well, the decision to have monsters separated by level is basically a game design decision, the progression of your character in terms of resets and weapons/equipment upgrades allow you to access better monsters, higher level quests, events, etc. It's not the same as global tibia where you have...
  4. Albert José

    [USA] [10.98] Neprenia

    After making your first reset you will be able to access any of these mobs, from Reset 1 to 30 (in the VIP* area), after that the mobs will have a reset restriction level, but we tried to increase the number of vacancies after feedback from some of the they are crowded. Try to increase the level...
  5. Albert José

    [USA] [10.98] Neprenia

    Thanks for the feedback bro, I hope that you enjoy and learn more about our game, I had created this tutorial for newcomers that would be useful for your case: Firsts steps (for newcomers)
  6. Albert José

    [USA] [10.98] Neprenia

    Firestorm Event (Credits to @Sarah Wesker) In this event players will be teleported inside the Sirius volcano, where they must stay alert to the periodic rain of lava and fire. You need to dodge the incoming debris before it happens. With each wave, the amount of debris increases, and the time...
  7. Albert José

    [USA] [10.98] Neprenia

    Mee6 bot had timeout you 🤣🤣 You can start at reset 0 going in 9 different spots, have you seen the main floor of vip access? I respect your opinion, I had removed your timeout on discord and if you want your money back (I have seen that you had donate 5 bucks) let me know.
  8. Albert José

    [USA] [10.98] Neprenia

    Forge system!!!
  9. Albert José

    TFS 1.X+ Segmentation fault (Accessing storage value)

    I still haven't been able to solve the problem, I created a function to set storages values, always checking if the player exists before calling and replacing all direct calls player:setStorageValue... with the function I created, but I still have the same problem, does anyone have any other...
  10. Albert José

    Lua Remove all monsters function TFS 1.2

    You can save the monster IDs in a table, and every 30 minutes scroll through it using the creature:remove() function.
  11. Albert José

    TFS 1.X+ Segmentation fault (Accessing storage value)

    The problem is that this crash happened 5 days ago and didn't happen again, I tried to simulate the problem by accessing a character's storage right after his death, while he was still logged out, but the error appears as a normal nil access on the side from lua, without generating a crash as...
  12. Albert José

    TFS 1.X+ Segmentation fault (Accessing storage value)

    Hi fellas, My server crashed unexpectedly the other day, and I'm stumped as to why. After checking out the crash log, it seems like it could be related to a storage value. Any thoughts on how to fix this? I saw a reference to a onDeath creature event, but I don't know if can assume that the...
  13. Albert José

    C++ Reset In Name C++

    Sorry bro, I can't, but you can use my example as a guide to change yours, I think the difference will be the value sent by server, mine use a attribute from player class, yours should send the storage value
  14. Albert José

    C++ Reset In Name C++

    Post in thread 'Level next to the player's name.' TFS 0.X - Level next to the player's name. (https://otland.net/threads/level-next-to-the-players-name.285184/post-2725931) Try this bro 😁
  15. Albert José

    Tibia not Tibia - Development Thread

    Amazing work bro, I have played a lot of games in this style on mobile and I believe it makes a lot of sense within this context or as a minigame within a complete server, I imagine how cool it would be to be able to send my familiar on mission... Btw there is some broken images in your post.
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