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Recent content by angelobodj

  1. angelobodj

    Possible to change one words colour in a console message?

    Yeah, that would be indeed a nice idea, and it can be done for sure, at least the same way that you can highlight words in npc messages: The problem is that I don't know if doPlayerSendTextMessage() function allows that behavior, but I guess you could always make it through editing sources.
  2. angelobodj

    isWalkable(cid, pos)

    Your rev seems to be weird :S But you can always paste the function inside the file where you want to use it :)
  3. angelobodj

    Lua Adding Magic Level to items [INGAME]

    Hmmm... as I read somewhere, it can be added in sources to set "magiclevel" as an item attribute, but I have no idea on how to do it. I also discovered that you can do it through combat conditions (as permanent buffs), but it looks too rudimentary to me. I'm sure this can be done somehow...
  4. angelobodj

    Lua Adding Magic Level to items [INGAME]

    I've tried both but they don't work :/ I'm using 0.3.7 but yeah, it uses this on item.xml: <attribute key="magicpoints" value="1" />
  5. angelobodj

    Lua Adding Magic Level to items [INGAME]

    Well I was wondering if there is ANY way to add magic level to items directly from the game, the same way you can do: doItemSetAttribute(uid,"defense",1) How could it be done to get the same effect that this code would cause if it existed? doItemSetAttribute(uid,"magiclevelpoints",1)...
  6. angelobodj

    isWalkable(cid, pos)

    Go to data\lib\032-position.lua, then search for isWalkable function and replace it with: function isWalkable(cid, pos) local closest = getClosestFreeTile(cid, pos) return type(closest) == "table" and doComparePositions(closest, pos) end If you can't find the function in your...
  7. angelobodj

    GlobalEvent Stream Live From Your Website!

    That is because your Lua is throwing directions values on a different way than the outfitter needs. You can do this in your web: s += 'outfitter.php?a='+k[3]+'&b='+k[4]+'&c='+k[5]+'&d='+k[6]+'&e='+k[7]+'&f='+k[8]+1+'&g='+k[9]+'&h='+(k[10]+1)+'&i=1'; Or this in your Lua...
  8. angelobodj

    GlobalEvent Stream Live From Your Website!

    Try with this line: s += 'outfitter.php?a='+k[3]+'&b='+k[4]+'&c='+k[5]+'&d='+k[6]+'&e='+k[7]+'&f='+k[8]+'&g='+k[9]+'&h='+k[10]+'&i=1';
  9. angelobodj

    GlobalEvent Stream Live From Your Website!

    You're welcome, I'm glad I helped you :p Btw, I recommend not to use the cache folder (in Gesior) because it can cause problems with the folder permissions.
  10. angelobodj

    100 Otlanders! [60/100]

    Haha yeah of course in a forum like this it is obvious that people will come with Tibia-related ideas xD, but it is up to Damon and you (if you make these graphics) wheter they will look like Tibia monsters or not at all :)
  11. angelobodj

    GlobalEvent Stream Live From Your Website!

    Try with the other slashes: local file = io.open("C:/xampp/htdocs/cache/stream.json", "w") :)
  12. angelobodj

    100 Otlanders! [60/100]

    I guess Damon will be able enough to make these monsters as he wants, not needed to be similar to Tibia monsters (I think)... Just in case, a wolf is not a Tibia monster, it is an animal xD
  13. angelobodj

    TalkAction [JOKE] !joke

    Funny script! Well done :)
  14. angelobodj

    100 Otlanders! [60/100]

    Hey Damon! I'm glad to read this! Could I be a wolf? Just a wolf, not werewolf or these gay things.. So a WOLF! :D
  15. angelobodj

    New 3d game called Unholy Grail

    Wow man, it looks awesome! I also like 3D/gaming. I am wondering if I will start deeply learning UDK seriously. Your game looks so fine to be done in Unity, but I think there are some problems on using Unity Free, like the water (it looks so ugly in my opinion) and some other things that only...
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