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Recent content by Belerofonte

  1. Belerofonte

    making non movable items in RME

    Putting above "Nothing Special Item: 1548" you can still move the object. That is to put his around and player can not cross to take it. Server/Data/Creaturescripts/... Creaturescripts.xml <event type="throw" name="moveBlocked" event="script" value="moveBlocked.lua"/>...
  2. Belerofonte

    [Archived] "[Quick Showoff] Post your latest maps"

    A single mound as part of an entire map I did approximately 2 ½ years ago and am now remodeling. I love the shapes that form the edges of water at random but without chaos when crafted from RAW. ^^
  3. Belerofonte

    In this thread we talk in binary codes

    0011101001100111011001010110111001101001011101010111001100111010
  4. Belerofonte

    about me roffball/thom

    It's business, nothing personal.
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