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Recent content by Black123

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    Lua Spell storage

    Hello, can you help me to do that this spell summons diffrent monster depends on player lvl? My way doesn't work :/ function onCastSpell(cid, var) local playerpos = getPlayerPosition(cid) local health = getCreatureHealth(cid) local maxhealth = getCreatureMaxHealth(cid)/2 local MaxSummon = 2...
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    Summon convice stage

    Hello, can you help me to do that this spell summons diffrent monster depends on player lvl? My way doesn't work :/ function onCastSpell(cid, var) local playerpos = getPlayerPosition(cid) local health = getCreatureHealth(cid) local maxhealth = getCreatureMaxHealth(cid)/2 local MaxSummon = 2...
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    Monster damage

    Here you have :) <attack name="fire" interval="1000" chance="100" range="7" radius="4" target="1" min="-1500" max="-1850"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire"...
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    Lua Immobilize Monster

    @BUMP? it can be in cpp :)
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    Immobilize Monster

    @BUMP? it can be in cpp :)
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    Monster Puff (disappear)

    My monster dont disappear.. i can run whole map with them >.< deSpawnRange = 2 deSpawnRadius = 10
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    Immobilize Monster

    Could somebody give me some tips how to add to this script that monster isn't moving? Only when he see player with set storage? local monster = 'Wolf' -- name local stor = 8000 -- storage function onCombat(cid, target) if (isPlayer(cid)) then if (isMonster(target) and...
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    Lua Immobilize Monster

    Could somebody give me some tips how to add to this script that monster isn't moving? Only when he see player with set storage? local monster = 'Wolf' -- name local stor = 8000 -- storage function onCombat(cid, target) if (isPlayer(cid)) then if (isMonster(target) and...
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    Lua Can't attack monster

    well.. there's one more problem, monster is following me, is there any way to stun him?
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    Lua Can't attack monster

    I know how it work, don't worry now :P i am not so noob in coding :D
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    Lua Can't attack monster

    Yeah that how it should work, could you help to add array? Beacause i want to add more monster and other storage, i am not so good at LUA. I know that it's the easiest language, but i didnt code in it 5 years :/
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    Lua Can't attack monster

    I will change it to 5 too, so after only 5 storages will be able to fight, yeah?
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    Lua Can't attack monster

    Thanks guys :) Now it works again like few years ago :) Edit: If i will set ~= 5 then players with storage 5 will be able to kill them, true?
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    Lua Can't attack monster

    Hello, i've this script and it should work that when i have sotrage 8000,2 i can attack monster and he can atatck me too. But now i can't attack monster and he cannot me :/ local monster = 'Wolf' -- name local stor = 8000 -- storage function onCombat(cid, target) if (isPlayer(cid)) then...
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    Lua Function Change Existing Monster Name In-Game

    I've got errors while compiling.. tried 3 times and everytime errors :/
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