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Recent content by bravespiritz

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    Lua Script Error: [Test Interface]

    this works great. thanks for your help. I think we can end this thread now :) learned a lot from this :)
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    Lua Script Error: [Test Interface]

    everything works but, the killing message is spamming in the quest area. line 48 in the script. local tileActionId = 45001 -- put this on the tile underneath the portal local spawnableCreatures = {"rat", "cave rat", "spider", "troll"} local room = { from = Position(994, 973, 7), -- top...
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    Lua Script Error: [Test Interface]

    yes it is working thank you so much, there is no issues. im justtrying to figure out. when we land into the quest area can we add a teleport effect? because right now it seems the character just comes in form thin air :) also tracking kills in the default text box. and a text message...
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    Lua Script Error: [Test Interface]

    what does this hashtag do example in the script " #spawnableCreatures"
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    Lua Script Error: [Test Interface]

    that works thanks, " -- remove all creatures that were previously spawned. for i = 1, #monsters do local monster = Creature(monsters.monsterId) if monster then monster:remove() end end " this is not synced with the quest. when I enter the...
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    Lua Script Error: [Test Interface]

    This was the error after print test " Lua Script Error: [Main Interface] in a timer event called from: (Unknown scriptfile) ...erver-1.4.2\data\scripts\creaturescripts\questPortal.lua:55: attempt to compare number with nil stack traceback: [C]: in function '__lt'...
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    Lua Script Error: [Test Interface]

    one questions when you write this from = Position(990, 990, 7), -- top left corner to = Position(1010, 1010, 7) -- bottom right corner does it see it as a square then? or why top corner and bottom corner?
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    Lua Script Error: [Test Interface]

    thank you for this much appreciated. One thing though I tried the script you wrote. the teleporting part and monster spawning works, but after 5 min im not sent to (1000, 1000, 7). it is just rat fest haha, and also it spawned a rotworm which was not in the spawnable list. for making the...
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    Lua Script Error: [Test Interface]

    I dont know if it is complex or not, here is what im trying to accomplish, here goes. I have a portal id 1387. when player enters the portal, the quest is started and creatures in this array should spawn [rat, cave rat, spider, troll] when a monster dies two more should spawn form the monster...
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    Lua Script Error: [Test Interface]

    i have seen that different action/unique ids do different things, is there a list somewhere to know what action/unique id to use?
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    Lua Script Error: [Test Interface]

    I also got this error, what is compat.lua Lua Script Error: [Scripts Interface] C:\Users\hamra\Desktop\tfs-v1.4.2-windows-vcpkg\forgottenserver-1.4.2\data\scripts\creaturescripts\questPortal.lua data/lib/compat/compat.lua:92: bad argument #1 to 'rawset' (table expected, got userdata) stack...
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    Lua Script Error: [Test Interface]

    i mean where does this print message show? the server console? I have tried I few times and sometimes I dont get anything from the print 1692265525 when I set a print inside of a function nothing happens
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    Lua Script Error: [Test Interface]

    thanks for that, I had a question if you want to debug your script how do you go about doing it?
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    Lua Script Error: [Test Interface]

    how do you see it is a rev script?
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    Lua Script Error: [Test Interface]

    This is the error I get, I dont really know how to fix it im using TFS 1.4.2. it is supposed to be a quest that starts when a player enters a portal, Lua Script Error: [Test Interface] data/actions/scripts/questPortal.lua data/actions/scripts/questPortal.lua:69: attempt to index a nil value...
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